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Tag Archives: regional indicator
Find Games Peer to Peer Tutorial
It wasn’t our initial intention, but on completion of the cloning aspects to … sporning from the Find the Words game basis … cloning to a … Finding the Numbers game … as two distinct entities, we could piece them … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, dropdown, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, navigation, numbers, onchange, onclick, option, overlay, parameterization, peer, peer to peer, player, programming, regional indicator, score, scoring, select, selection, selectionchange, share, sharing, SMS, styling, subelement, table, table cell, text shadow, textarea, timer, tutorial, user, webpage, word, word game
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Region Picker GeoChart Region Local Popups Tutorial
There is little doubt that popup windows can distract users in terms of the “user experience” as of yesterday’s Region Picker GeoChart Region Wikipedia Representations Tutorial. And that is … if we are talking URLs all on the same domain … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_GET, $_POST, above the fold, absolute, address bar, API, argument, attribute, background, background-position, bearing, breadcrumbs, button, canvas, cartography, circle, click, client, clientside, clip-path, colour, colour code, colour matching, column, content, context, continent, country, country code, CSS, data, data attributes, degree, delimiter, details, Did you know, distance, document.getElementsByTagName, DOM, double click, dropdown, dynamic, Earth, element, emoji, emoji flag, error, event, event.stopPropagation, fill, flag, font size, form, GD, geo chart, geography, geojson, gesture, getElementById, global data attributes, Google chart, Google Directions, Google Earth, Google Translate, graphics, hash, hashtag, hashtagging, hotkey, hover, HTML, IFRAME, image, image chart, img, inhouse, innerHTML, innerText, inode, integration, internationalization, iso code, iso country code, ISO-3166, Javascript, keyboard, language, left, leg, legend, length, link, Linux, location.hash, lookup, magnify, Mapping, margin-left, margin-top, marker, mathematics, menu, Mercator, mobile, navigation, Object Oriented Programming, offset, onblur, onclick, oncontextmenu, ondblclick, onload, onmousemove, OOP, opacity, overlay, parameter, PHP, picker, pixel, pole, popup, popup window, post, programming, projection, prompt, property, pulldown, pulldown menu, realia, reality, region, regional, regional indicator, representation, request, resize, reveal, right click, scale, select, setAttribute, setTimeout, shade, shading, static, sticky, summary, SVG, text, textbox, timezone, top, touch, translate, translation, trip, trip planner, tutorial, unix, url, user experience, UX, vertical bar, view, web browser, who framed roger rabbit, Wikipedia, window.open, workflow, world, wrapper, z-index, zoom
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Region Picker GeoChart Region Wikipedia Representations Tutorial
We’re starting down the long and windy road, further to the recent Region Picker GeoJson Area of Interest Tutorial, of providing “workaround Google Chart Geo Chart solutions to semi-cover the loss (because nothing will be quite as good, as far … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_GET, $_POST, above the fold, absolute, address bar, API, argument, attribute, background, background-position, bearing, breadcrumbs, button, canvas, cartography, circle, click, client, clientside, clip-path, colour, colour code, colour matching, column, content, context, continent, country, country code, CSS, data, data attributes, degree, delimiter, details, Did you know, distance, document.getElementsByTagName, DOM, double click, dropdown, dynamic, Earth, element, emoji, emoji flag, error, event, event.stopPropagation, fill, flag, font size, form, GD, geo chart, geography, geojson, gesture, getElementById, global data attributes, Google chart, Google Directions, Google Earth, Google Translate, graphics, hash, hashtag, hotkey, hover, HTML, IFRAME, image, image chart, img, inhouse, innerHTML, innerText, inode, integration, internationalization, iso code, iso country code, ISO-3166, Javascript, keyboard, language, left, leg, legend, length, link, Linux, location.hash, lookup, magnify, Mapping, margin-left, margin-top, marker, mathematics, menu, Mercator, mobile, navigation, Object Oriented Programming, offset, onblur, onclick, oncontextmenu, ondblclick, onload, onmousemove, OOP, opacity, overlay, PHP, picker, pixel, pole, popup, popup window, post, programming, projection, prompt, property, pulldown, pulldown menu, realia, reality, region, regional, regional indicator, representation, request, resize, reveal, right click, scale, select, setAttribute, setTimeout, shade, shading, static, sticky, summary, SVG, text, textbox, timezone, top, touch, translate, translation, trip, trip planner, tutorial, unix, url, user experience, UX, vertical bar, view, web browser, who framed roger rabbit, Wikipedia, window.open, workflow, world, z-index, zoom
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Find Number Game Clues Tutorial
Onto the “cloning start” yesterday’s Find Number Game Cloning Tutorial gave us to our Find the Number game, today, we improve on … its modes of play … adding to existant … find a computer decided upon number … with … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, dropdown, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, numbers, onclick, overlay, parameterization, player, programming, regional indicator, score, scoring, select, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, user, word, word game
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Find Number Game Cloning Tutorial
Around here we seem to find more use, as far as cloning one web application into another goes, cloning a game into another form of that game, perhaps changing a single data concept or mode of use. Today’s cloning … … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, numbers, onclick, overlay, parameterization, programming, regional indicator, score, scoring, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, word, word game
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Find English Word Game Collaboration Tutorial
Collaboration, regarding games, is synonymous with “level playing field”, and that is a principle upheld with today’s introduction of sharing and collaboration functionality into our Find the Word game, and further to yesterday’s Find English Mobile Clicked Word Ends Game … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged argument, cell, click, collaboration, connective, CSS, dictionary, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, onclick, overlay, parameterization, programming, regional indicator, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, word, word game
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Find English Word Game Modes Tutorial
Further to yesterday’s Find English Mobile Clicked Word Ends Game Tutorial and back to the original “/usr/share/dict/” Linux or macOS dictionary ideas started with “/usr/share/dict/words” ideas from Find English Highlighted Words Game Primer Tutorial … in that oldest Find the … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged argument, cell, click, connective, CSS, dictionary, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, onclick, overlay, parameterization, programming, regional indicator, selection, selectionchange, styling, table, table cell, text shadow, textarea, tutorial, word, word game
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Find English Mobile Clicked Word Ends Game Tutorial
We tried making the mobile platforms work with the selectionchange event of yesterday’s Find English Highlighted Words Game Selection Tutorial‘s Find the Word game web application, but we decided, today … the default game operation for mobile platforms should be … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged argument, cell, click, CSS, emoji, English, event, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, onclick, overlay, parameterization, programming, regional indicator, selection, selectionchange, styling, table, table cell, text shadow, textarea, tutorial, word, word game
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