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Category Archives: Animation
Animation is the rapid display of a sequence of images to create an illusion of movement. ( Wikipedia )
Horizontal Block Calendar Game Tutorial
Yes, today’s blog posting title kind of gives the game away, regarding what we were getting at with yesterday’s Horizontal Game Soft Link Resources Tutorial‘s operating system Soft Links preparation work, help with a … Horizontal Block Calendar Game … … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Operating System, Tutorials
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Tagged animation, Apache, Apple, audio, beep, below the fold, blocked, box shadow, button, calendar, cell, collaboration, contenteditable, CSS, device, Document Root, DOM, double click, drag, draggable, drop shadow, email, emoji, event, FileZilla, fold, game, Google, Google Chrome, handoff, hash, hashtag, IDE, IFRAME, image, image editor, img, iPhone, Javascript, keyframes, limit, Linux, locked, Lorem Picsum, macOS, mobile, mouse, nest, noun, onblur, ondblclick, ondragstart, online game, OOP, operating system, option, orientation, outline, overlay, PaintBrush, personalization, PHP, planning, pointer, pointer-events, pointing, portrait, preparation, presenation, project, property, random, random image, repository, resource, resources, section, share, sharing, SMS, soft link, span, speech to text, stop press, symbolic link, table, tap, text, thing, tile, timezone, trackpad, tutorial, upload, url, user experience, UX, Web Application, web browser, webpage, width, Wikipedia, z-index
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Horizontal Game Soft Link Resources Tutorial
After yesterday’s Horizontal Block Game CSS Animation Tutorial, today we’re revisiting … resources … reminiscent of our start to the current “Dominoes Game And On” blog thread back in it’s early days Dominoes Game Sections Tutorial discussion. Perhaps we should … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged animation, Apache, Apple, audio, beep, below the fold, blocked, box shadow, button, cell, collaboration, contenteditable, CSS, device, Document Root, DOM, double click, drag, draggable, drop shadow, email, emoji, event, FileZilla, fold, game, Google, Google Chrome, handoff, hash, hashtag, IDE, IFRAME, image, image editor, img, iPhone, Javascript, keyframes, limit, Linux, locked, Lorem Picsum, macOS, mobile, mouse, nest, noun, onblur, ondblclick, ondragstart, online game, OOP, operating system, option, orientation, outline, overlay, PaintBrush, personalization, PHP, planning, pointer, pointer-events, pointing, portrait, preparation, presenation, project, property, random, random image, repository, resource, resources, section, share, sharing, SMS, soft link, span, speech to text, stop press, symbolic link, table, tap, text, thing, tile, timezone, trackpad, tutorial, upload, url, user experience, UX, Web Application, web browser, webpage, width, Wikipedia, z-index
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Horizontal Block Game CSS Animation Tutorial
Today we … extend yesterday’s Horizontal Block Game Random Image Types Tutorial‘s ondblclick and oncontextmenu (or ontouchmove) “drill downs” to other Wikipedia image Block Game choices … and … allow for a CSS @keyframes animation definition to affect … CSS … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animation, Apache, Apple, audio, beep, below the fold, blocked, box shadow, button, cell, collaboration, contenteditable, CSS, device, Document Root, DOM, double click, drag, draggable, drop shadow, email, emoji, event, FileZilla, fold, game, Google, Google Chrome, handoff, hash, hashtag, IDE, IFRAME, image, image editor, img, iPhone, Javascript, keyframes, limit, locked, Lorem Picsum, macOS, mobile, mouse, nest, noun, onblur, ondblclick, ondragstart, online game, OOP, option, orientation, outline, overlay, PaintBrush, personalization, PHP, planning, pointer, pointer-events, pointing, portrait, preparation, presenation, project, property, random, random image, repository, resource, resources, section, share, sharing, SMS, span, speech to text, stop press, table, tap, text, thing, tile, timezone, trackpad, tutorial, upload, url, user experience, UX, Web Application, web browser, webpage, width, Wikipedia, z-index
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Transcriptions and Their Editing Primer Tutorial
What is a transcription? Well, Wikipedia says … Transcription refers to the process of converting sounds (voice, music etc.) into letters or musical notes, or producing a copy of something in another medium. Invariably, whatever “first responder” collector of the … Continue reading →
Posted in Animation, eLearning, Hardware, Operating System, Photography, Software, Tutorials
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Tagged audio, camera, Chat, chatbox, correspondence, Crazy Domains, desktop, Desktop Application, Did you know, document, edit, editing, hardware, host, hosting, hosts, KinreOffice, LibreOffice, MacBook Air, macOS, media, microphone, QuickTime Player, record, recording, remembering, text, transcription, tutorial, video
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Animated GIF Creator File Dropping Tutorial
On that same theme as the recent Client Browsing and Pasting and File Dropping Tutorial, today we’ve honed in on our inhouse (with lots of help) Animated GIF creator and within it’s Drop logic we’ve found rare “usage value” deploying … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged animated gif, animation, drag, drag and drop, drop, file, file protocol, full file specification, intranet, intranet feel, local web server, MAMP, PHP, programming, slide, textbox, tutorial
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Self Recording Public Website Call Tutorial
Onto yesterday’s Self Recording Channels Tutorial a fair bit of work goes into, potentially, the difference between what happens for the two URLs below … https://www.rjmprogramming.com.au/recording_ideas.php https://www.rjmprogramming.com.au/recording_ideas.php# Huh??! A hashtag with no content itself? How? Believe it or not the … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged afplay, arguments, audio, call, channel, command line, command line arguments, configuration, configure, contenteditable, CORS, document.URL, ffmpeg, file, file_put_contents, form, framerate, hash, hashtag, IFRAME, intranet, Intranet feeling, local web server, location.hash, macOS, MAMP, media, microphone, navigator.platform, PHP, php.ini, play, prepend, programming, quality, record, recording, stop press, tutorial, volume, window.open
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Self Recording Channels Tutorial
As mentioned at yesterday’s Self Recording Revisited Tutorial‘s Stop Press when it comes to using ffmpeg to record Audio and Video … Channels … are important. This excellent link taught us that the macOS command … ffmpeg -f avfoundation -list_devices … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Hardware, Operating System, Photography, Tutorials
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Tagged afplay, audio, channel, command line, contenteditable, ffmpeg, form, framerate, macOS, MAMP, media, microphone, PHP, play, programming, quality, record, recording, stop press, tutorial, volume
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PHP macOS say Supervising a Retrained Siri Nuance Tutorial
It’s Nuance Day!!!! Complacency alert!!! Sometimes nuances take longer to resolve than the 90%ers. We found the Siri retraining procedures we tried to help out with, on a first day’s worth of effort, regarding PHP macOS say Supervising a Retrained … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Installers, Operating System, Photography, Tutorials
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Tagged audio, automation, command, command line, configuration, configure, exec, ffmpeg, hear, Hey Siri, install, intranet, Intranet feeling, iOS, iPhone, language, MacBook Air, macOS, nuance, operating system, PHP, play, programming, repeat, replay, retrain, say, Siri, speak, Text to Speech, train, tutorial, url, voice, voiceover
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