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Tag Archives: highlight
CSS Web Application External Javascript Programmatical Updates Tutorial
Two jobs today, moving on from yesterday’s CSS Web Application External Javascript Peer to Peer Tutorial … allow any random backdrop background image, specified by the user, have it’s content be retained sharing with any email recipient shared with, just … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged backdrop, backdrop-filter, background, background image, background-position, background-position-x, blockquote, canvas, clip-path, clone, collaboration, CSS, dropdown, dynamic, email, external Javascript, file, filter, form, highlight, HTML, IFRAME, Javascript, justify, mask, multiple, nested, nesting, order, overlay, peer, peer to peer, PHP, programming, prompt, recursion, recursive, recursive iframe, select, server, sharing, she, SMS, textarea, toDataURL, tutorial, update, web server
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CSS Web Application External Javascript Peer to Peer Tutorial
We tackle a few more issues onto yesterday’s CSS Web Application Highlighted Text Tutorial with … peer to peer linking of these 3 (so far) CSS referencing web applications via a new header element dropdown element some better email functionality … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged backdrop, backdrop-filter, background, background image, background-position, background-position-x, blockquote, clip-path, clone, collaboration, CSS, dropdown, dynamic, email, external Javascript, filter, form, highlight, HTML, IFRAME, Javascript, justify, mask, multiple, nested, nesting, order, overlay, peer, peer to peer, programming, prompt, recursion, recursive, recursive iframe, select, sharing, she, SMS, textarea, tutorial
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CSS Web Application Highlighted Text Tutorial
You may have been around reading this blog to recall Sentence Text Word Underlining Primer Tutorial‘s discussions regarding the text data talents of HTML element type textarea up against div and the resultant table reflecting our views on this … … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged backdrop, backdrop-filter, background, background image, background-position, background-position-x, blockquote, clip-path, clone, collaboration, CSS, dropdown, dynamic, email, filter, form, highlight, HTML, IFRAME, Javascript, justify, mask, multiple, nested, nesting, order, overlay, programming, prompt, recursion, recursive, recursive iframe, select, sharing, she, SMS, textarea, tutorial
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HTML5 Web Audio Piano Keyboard Highlighting Tutorial
The “difference word” in today’s blog posting title is “highlighting”. Whether it be … the highlighting of text … perhaps ahead of a Copy operation with modern GUIs … or … the highlighting of some HTML element … a lot … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged audio, div, DOM, form, Google Translate, highlight, HTML, Javascript, keyboard, media, music, object, OOP, overlay, programming, synchronization, synchronize, Text to Speech, tutorial, underlay, video, web audio, z-index
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Find Games Peer to Peer Tutorial
It wasn’t our initial intention, but on completion of the cloning aspects to … sporning from the Find the Words game basis … cloning to a … Finding the Numbers game … as two distinct entities, we could piece them … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, dropdown, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, navigation, numbers, onchange, onclick, option, overlay, parameterization, peer, peer to peer, player, programming, regional indicator, score, scoring, select, selection, selectionchange, share, sharing, SMS, styling, subelement, table, table cell, text shadow, textarea, timer, tutorial, user, webpage, word, word game
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Find Number Game Clues Tutorial
Onto the “cloning start” yesterday’s Find Number Game Cloning Tutorial gave us to our Find the Number game, today, we improve on … its modes of play … adding to existant … find a computer decided upon number … with … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, dropdown, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, numbers, onclick, overlay, parameterization, player, programming, regional indicator, score, scoring, select, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, user, word, word game
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Find Number Game Cloning Tutorial
Around here we seem to find more use, as far as cloning one web application into another goes, cloning a game into another form of that game, perhaps changing a single data concept or mode of use. Today’s cloning … … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, numbers, onclick, overlay, parameterization, programming, regional indicator, score, scoring, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, word, word game
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Find English Word Game Collaboration Tutorial
Collaboration, regarding games, is synonymous with “level playing field”, and that is a principle upheld with today’s introduction of sharing and collaboration functionality into our Find the Word game, and further to yesterday’s Find English Mobile Clicked Word Ends Game … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged argument, cell, click, collaboration, connective, CSS, dictionary, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, onclick, overlay, parameterization, programming, regional indicator, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, word, word game
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