Tag Archives: option

Cowsay Cartoon Cell Edit Image Tutorial

The images (of text) introduced with yesterday’s Cowsay Cartoon Cell Data Type Tutorial … cloned a Cowsay text form into an image form via textarea double click event logics … and today we allow that HTML5 canvas element conduit also … Continue reading →

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Cowsay Cartoon Cell Data Type Tutorial

You may have noticed in yesterday’s Cowsay Cartoon Ordered Recursion Tutorial code changes that preparations were being made to make use of (as of HTML5) … canvas … element means by which a user can double click on a textarea … Continue reading →

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Cowsay Cartoon Ordered Recursion Tutorial

The recent Cowsay Cartoon Recursion Tutorial started allowing for “greater than 2 multiple of 2” numbered action cell Cowsay based cartoons but it was blasΓ© about order, while we cannot think of too many concepts where “jokes will fall flat” … Continue reading →

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Cowsay Cartoon Recursion Tutorial

The “up to yesterday’s Cowsay Cartoon Text to Speech Tutorial appraisal” could go something like … Cartoons via Cowsay could be interesting, but cartoons limited to 2 “action cells”, that’s a tad limiting. … and that all sounds a legitimate … Continue reading →

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Cowsay Cartoon Text to Speech Tutorial

Onto yesterday’s Cowsay Cartoon History Assistance Tutorial today’s two major improvements are … allow for some Text to Speech smarts courtesy of … Google Translate … optional translation and optional Text to Speech … and, perhaps … say … macOS … Continue reading →

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Cowsay Cartoon History Assistance Tutorial

Thinking about today’s Remembering History extension of functionality onto yesterday’s Cowsay Cartoon User Styling Tutorial, we, at first, contemplated … a window.localStorage or HTTP Cookies web browser storage idea based around a user specific cowsay command content dropdown element construction … Continue reading →

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ComboBox Idea Datalist Tutorial

Onto yesterday’s ComboBox Idea Primer Tutorial‘s … Button/Select Input/Datalist ( … today, as a second Combobox idea we add …) <button onclick=”document.getElementById(‘ssave’).focus();” id=bsave><span style=’background-color:white;min-width:40px;padding:2 2 2 2;’ onclick=”event.stopPropagation();” id=ssave onblur=lsit(this); contenteditable=”true”></span><select onclick=”event.stopPropagation();” style=’margin-left:100px;’ contenteditable=yes onchange=recallsm(this); id=savedd><option id=defopt value=”>Optionally enter a … Continue reading →

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Horizontal Block Calendar Game Tutorial

Yes, today’s blog posting title kind of gives the game away, regarding what we were getting at with yesterday’s Horizontal Game Soft Link Resources Tutorial‘s operating system Soft Links preparation work, help with a … Horizontal Block Calendar Game … … Continue reading →

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