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Tag Archives: score
Country Quizzes Mobile Makeover Tutorial
It’s interesting, when making a web application like the Country Quiz ones of yesterday’s Country Quizzes Makeover Tutorial how when making it better for mobile platforms, with their smaller device widths, you often end up wanting to increase font sizes. … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged capital, cell, choices, code, country, country code, currency, dropdown, flag, focus, font, game, goes, helper, IFRAME, information, iPhone, ISO-3166, keyboard, mobile, PHP, programming, quiz, radio, score, select, setTimeout, table, textbox, tutorial
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Animated GIF Slide Component Replacing Tutorial
We’re getting into componentry today, “spare parts” if you will, behind the creation of Animated GIF images, used in yesterday’s Animated GIF Slide Component Knowledge Tutorial‘s PHP web application. We left you yesterday, during its “phase two” animated GIF creation … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged $_GET, $_POST, align, alignment, animated gif, animation, annotate, annotating, answer, Apache, argument.arguments, automation, background, background colour, background-color, bottom, btoa, canvas, child, clearRect, color picker, colour, colour picker, comma separated list, component, contenteditable, convert, duration, emoji, ffmpeg, fill, fillRect, fillStyle, font, font colour, font family, font size, form, Google, Google PageSpeed, grandparent, graphics, IFRAME, image, ImageMagick, interactive, interface, justification, justify, line feed, local web server, localhost, MAMP, oncontextmenu, ondblclick, parent, PHP, position, programming, question, quiz, right click, score, scribble, slide, span, SVG, svg quiz, svg+xml, text, toDataURL, toggle, top, transparency, transparent, tutorial, up, url, utf-8, watermark, window.btoa, window.open, window.opener, z-index
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Animated GIF Slide Component Knowledge Tutorial
Yesterday’s Animated GIF SVG Quiz Automation Interaction Tutorial‘s … animated GIF, using its duration, for effect, adding user interaction onmouseover logic for our SVG Quiz scenarios … led us to, today … the more obvious generic step to add oncontextmenu … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged $_GET, $_POST, align, alignment, animated gif, animation, annotate, annotating, answer, Apache, argument.arguments, automation, background, background colour, background-color, bottom, btoa, canvas, child, clearRect, color picker, colour, colour picker, comma separated list, component, contenteditable, convert, duration, emoji, ffmpeg, fill, fillRect, fillStyle, font, font colour, font family, font size, form, Google, Google PageSpeed, graphics, IFRAME, image, ImageMagick, interactive, interface, justification, justify, line feed, local web server, localhost, MAMP, oncontextmenu, ondblclick, parent, PHP, position, programming, question, quiz, right click, score, scribble, slide, span, SVG, svg quiz, svg+xml, text, toDataURL, toggle, top, transparency, transparent, tutorial, up, url, utf-8, watermark, window.btoa, window.open, window.opener, z-index
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Animated GIF SVG Quiz Automation Interaction Tutorial
Today, we wanted to combine yesterday’s … Animated GIF SVG Quiz Bottom Watermark Argument Tutorial‘s progress … with a backtrack to … Animated GIF Duration Calculation Filter Browsing Tutorial work, which taught us that a Javascript client based solution could … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged $_GET, $_POST, align, alignment, animated gif, animation, annotate, annotating, answer, Apache, argument.arguments, automation, background, background colour, background-color, bottom, btoa, canvas, child, clearRect, color picker, colour, colour picker, comma separated list, contenteditable, convert, duration, emoji, ffmpeg, fill, fillRect, fillStyle, font, font colour, font family, font size, Google, Google PageSpeed, graphics, image, ImageMagick, interactive, interface, justification, justify, line feed, local web server, localhost, MAMP, ondblclick, parent, PHP, position, programming, question, quiz, score, scribble, slide, span, SVG, svg quiz, svg+xml, text, toDataURL, toggle, top, transparency, transparent, tutorial, url, utf-8, watermark, window.btoa, window.open, window.opener
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Dots and Boxes Game Parameterization Tutorial
We quite like … substitutional approaches to coding interpretive approaches to coding take a hardcoded string and either … parameterize it repurpose it … and with the “Dots and Boxes Game” web application of yesterday’s Dots and Boxes Game Primer … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, clone, cloning, colour coding, copy, CSS, CSS3, cursor, cut, degree of difficulty, device width, dimension, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, hardcode, hardcoding, highlight, hover, HTML, image, instance, interpretive, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, morph, navigator.platform, notification, notifications, notifications API, number of players, onclick, parameter, parameterization, paste, player, players, position, programming, say, score, select, selection, selection api, size, sizing, spread, spreading, status, style, styling, substitution, substitutional, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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Dots and Boxes Game Primer Tutorial
Today, do you fancy … Morphing a clone … or should that be … Cloning a morph … onto yesterday’s SOS Game Primer Tutorial with our new “Dots and Boxes” game? Yes, that’s it for us today, simply because the … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, clone, cloning, colour coding, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, hover, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, morph, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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SOS Game Primer Tutorial
Even though it took too long to get to yesterday’s Word Find Game Viewport Tutorial‘s Word Find Game’s level of satisfaction, for us, it was always going to be worth it, because when you overengineer it can mean cloning off … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, colour coding, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, hover, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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Word Find Game Viewport Tutorial
Do you remember the last time at this blog that we simulated the Android “toast” mobile app temporary message box with Ants Up a Wall Game Toast Tutorial? It forms part of our solution regarding … mobile device use … … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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