Tag Archives: collaboration

Dominoes Horizontal Block Game Width Tutorial

Specifically, it is your smaller mobile device … width … in their “portrait” modes of orientation, that is the focus of today’s work, further to yesterday’s Dominoes Horizontal Block Game Collaboration Tutorial, improving our Dominoes Horizontal Block Game here. This … Continue reading

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Dominoes Horizontal Block Game Collaboration Tutorial

Onto yesterday’s Dominoes Horizontal Block Game User Experience Tutorial‘s progress regarding our Dominoes Horizontal Block Game … as well as yesterday’s player “Turn Away Paradigm” for one device scenarios of play … today we add … collaboration, via … email … Continue reading

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Canvas Interfacer Image Map Circle Tutorial

Further to the recent Canvas Interfacer Image Map Collaboration Tutorial‘s Image Map creation modes … shape=rect … via 2 pointings … and … shape=poly … via an initial click and a series of right click (non-mobile) and double click (mobile) … Continue reading

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Canvas Interfacer Image Map Collaboration Tutorial

So far, with our currently running Image Map creating project yesterday’s Canvas Interfacer Mobile Image Map Tutorial continued on at, we’ve had a bit of focus on … a single user getting as far into the Image Map creation process … Continue reading

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Clairvoyance Game Chat Tutorial

Stepping back from the Clairvoyance++ Game project, of recent times, further to the recent Clairvoyance Game IP Address Links Tutorial it occurred to us just this morning how similar … User Questions mode … is to … a Chat web … Continue reading

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Clairvoyance Game IP Address Links Tutorial

We’re not here, today, to in any way criticize the Javascript prompt window, and it’s (harkening back to the desktop application wooooorrrrrllldd in it’s feel) interactive talents, that wee bit removed and independent from webpage goings on. In fact, it … Continue reading

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Clairvoyance Game Textarea Onblur Tutorial

Further to the day before yesterday’s Clairvoyance Game Element Type Tutorial it’s in that form allowing users to design their own Clairvoyance Game style of game we harness … the powers of the onblur event … that great event to … Continue reading

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Clairvoyance Game Element Type Tutorial

Today’s blog posting work … builds on the day before yesterday’s Clairvoyance Game Scoring Bonus Tutorial … as well as … the remedial work of yesterday’s PHP Intl Class AlmaLinux Install Tutorial … to make those User Bonus Score questions … Continue reading

Posted in eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment