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Tag Archives: image
Command Line ImageMagick HEIC to JPEG Image Creation Tutorial
Lately, we’ve been finding that the image format of photographs taken by our iPad’s Camera mobile application come out in … IMG_9999.HEIC … HEIC format (and file naming style of convention) back downloaded into this MacBook Air’s “realm of interest” … Continue reading →
Posted in eLearning, iOS, Operating System, Photography, Tutorials
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Tagged browse, camera, camera app, case, commamd line, convert, crontab, curl, file, file browse, file extension, file name, filename, FileReader, glob, heic, image, image/heic, ImageMagick, iOS, iPad, jpeg, macOS, mimetype, photo, photograph, photography, photos, Photos app, PHP, programming, schedule, stop press, turorial
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Debugging Only With Thinking Tutorial
Some programming problem solutions benefit from … “standing back a bit”, not getting too emotionally agitated by it, especially if either … it is just an annoyance, and there is an alternative workflow a user can use to get to … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Software, Tutorials
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Tagged analysis, blog, boolean, calm, debug, debugger, debugging, detection, environment, event, header.php, image, img, iOS, iPad, Javascript, logic, logical, mindfulness, mission critical, onclick, oncontextmenu, only with, only with question, ontouchend, PHP, platform, programming, question, right click, Safari, scepticism, stew, tutorial, TwentyTen, TwentyTen theme, why, Wordpress
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Camera App on iOS Revisit Tutorial
Mobile apps “out of the box” are quite likely to change with each, in our case, iOS, upgrade. Sometimes nuanced changes pass you by, unless you are into reading the “fine print” on each upgrade’s documentation, that is. For that … Continue reading →
Posted in eLearning, Event-Driven Programming, Hardware, Installers, iOS, Photography, Software, Tutorials
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Tagged Apple, aspect, aspect ratio, camera, camera app, CSS, CSS filter, effects, filter, functionality, HTML, image, iOS, iPhone, Javascript, menu, mobile, mobile app, option, photo, photograph, photography, programming, six dots, six dots menu, style, styles, tutorial, upgrade
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Canvas Interfacer Image Map Circle Tutorial
Further to the recent Canvas Interfacer Image Map Collaboration Tutorial‘s Image Map creation modes … shape=rect … via 2 pointings … and … shape=poly … via an initial click and a series of right click (non-mobile) and double click (mobile) … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged Apple, apple white lead, area, attribute, background, background image, browse, browsing, button, canvas, circle, co-ordinates, collaboration, connection, creator, data uri, data url, debug, debugging, developer, developer menu, disabled, double click, drawImage, email, emoji, emoji button, event, free draw, gesture, Gmail, hashtag, hashtagging, HTML, HTML5, image, image file, image map, image map creator, images, img, integration, iOS, iPad, iPhone, Javascript, lead, local web server, Lorem Picsum, MAMP, map, media, media file, mobile, mouse, mouse position, navigator, navigator.maxTouchPoints, navigator.userAgent, non-mobile, onclick, oncontextmenu, ondblclick, onmouseout, ontouchmove, overlay, pinch, pointer-events, polygon, popup, position, programming, prompt, random, rectangle, repository, resize, right click, rubber band, rubberbanding, Safari, screen, scribble, shape, share, sharing, SMS, source, SVG, swipe, textarea, three finger gesture, three fingers, toDataURL, tool, touch, tutorial, url, web browser, webpage, window.open, Wordpress, z-index
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The Little QR Code That Could Tutorial
Is it wrong to feel for an inanimate object? We’ll leave that one to the experts! But we’ve been guilty of naming many inanimate objects. For heaven’s sake, we slept with some Peck’s Paste we were given for Christmas when … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Not Categorised, Photography, Tutorials
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Tagged camera, camera app, copy, CSS, DOM, HTML, IFRAME, image, image map, iOS, iPhone, Javascript, map, overlay, paste, position, programming, QR Code, scale, transparency, tutorial, z-index
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Canvas Interfacer Image Map Collaboration Tutorial
So far, with our currently running Image Map creating project yesterday’s Canvas Interfacer Mobile Image Map Tutorial continued on at, we’ve had a bit of focus on … a single user getting as far into the Image Map creation process … Continue reading →
Posted in Not Categorised
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Tagged Apple, apple white lead, area, attribute, background, background image, browse, browsing, button, canvas, co-ordinates, collaboration, connection, creator, data uri, data url, debug, debugging, developer, developer menu, disabled, double click, drawImage, email, emoji, emoji button, event, free draw, gesture, Gmail, hashtag, hashtagging, HTML, HTML5, image, image file, image map, image map creator, images, img, integration, iOS, iPad, iPhone, Javascript, lead, local web server, Lorem Picsum, MAMP, map, media, media file, mobile, mouse, mouse position, navigator, navigator.maxTouchPoints, navigator.userAgent, non-mobile, onclick, oncontextmenu, ondblclick, onmouseout, ontouchmove, overlay, pinch, pointer-events, polygon, popup, position, programming, prompt, random, rectangle, repository, resize, right click, rubber band, rubberbanding, Safari, screen, scribble, shape, share, sharing, SMS, source, swipe, textarea, three finger gesture, three fingers, toDataURL, tool, touch, tutorial, url, web browser, webpage, window.open, Wordpress, z-index
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Canvas Interfacer Mobile Image Map Tutorial
On the same themes as yesterday’s Canvas Interfacer Three Finger Gesture Usage Tutorial‘s … mobile platform chance to have three finger gestures help with scrolling functionality … today we have it so that … mobile platforms are better suited creating … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
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Tagged Apple, apple white lead, area, attribute, background, background image, browse, browsing, button, canvas, co-ordinates, connection, creator, data uri, data url, debug, debugging, developer, developer menu, disabled, double click, drawImage, emoji, emoji button, event, free draw, gesture, hashtag, HTML, HTML5, image, image file, image map, image map creator, images, img, integration, iOS, iPad, iPhone, Javascript, lead, local web server, Lorem Picsum, MAMP, map, media, media file, mobile, mouse, mouse position, navigator, navigator.maxTouchPoints, navigator.userAgent, non-mobile, onclick, oncontextmenu, ondblclick, overlay, pinch, pointer-events, polygon, popup, position, programming, prompt, random, rectangle, repository, resize, right click, rubber band, rubberbanding, Safari, screen, scribble, shape, source, swipe, textarea, three finger gesture, three fingers, toDataURL, tool, touch, tutorial, url, web browser, webpage, window.open, Wordpress, z-index
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Canvas Interfacer Three Finger Gesture Usage Tutorial
There’s more research needed around here regarding mobile platform usage to the HTML5 canvas based ideas swirling around yesterday’s Random Background Image Map Area Polygons Tutorial‘s work, and one issue we came across was … on mobile platforms you can … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
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Tagged Apple, apple white lead, area, background, background image, browse, browsing, canvas, co-ordinates, connection, creator, data uri, data url, debug, debugging, developer, developer menu, double click, drawImage, event, free draw, gesture, hashtag, HTML, HTML5, image, image file, image map, image map creator, images, img, integration, iOS, iPhone, Javascript, lead, local web server, Lorem Picsum, MAMP, map, media, media file, mobile, mouse, mouse position, non-mobile, onclick, oncontextmenu, ondblclick, overlay, pinch, pointer-events, polygon, popup, position, programming, prompt, random, rectangle, repository, resize, right click, rubber band, rubberbanding, Safari, screen, scribble, shape, source, swipe, textarea, three finger gesture, three fingers, toDataURL, tool, tutorial, web browser, webpage, Wordpress, z-index
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