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Cowsay Cartoon Cell Edit Image Tutorial
The images (of text) introduced with yesterday’s Cowsay Cartoon Cell Data Type Tutorial … cloned a Cowsay text form into an image form via textarea double click event logics … and today we allow that HTML5 canvas element conduit also … Continue reading →
Posted in Coding, eLearning, Event-Driven Programming, Installers, Operating System, Software, Tutorials, Xcode
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Tagged action, address bar, aesthetics, annotation, background colour, bash script, BBEdit, canvas, cartoon, cell, chmod, code, CodeCows, colour, colour picker, command, command line, cowsay, create, CSS, data type, data uri, Did you know, dnf, double valuing, drawing, dropdown, edit, element type, email, event, execute, execute permission, extension, flat file, font colour, form, functionality, global data attribute, hashtag, hashtagging, help, hierarchy, histort, IFRAME, image, infinite loop, info, input, install, integration, IP address, justification, logic, macOS, man, menu, method, onblur, onsubmit, ontouchmove, option, options, order, osaprompt, overlay, paste, permission, PHP, programming, prompt, recursion, row, scribble, script, select, sharing, SMS, software integration, stop press, style, styling, table, Terminal, ternary, text, text editor, text justification, Text to Speech, textarea, textbox, TextWrangler, tutorial, type, url, user, user experience, user styling, UX, variable, Xcode
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Cowsay Cartoon Cell Data Type Tutorial
You may have noticed in yesterday’s Cowsay Cartoon Ordered Recursion Tutorial code changes that preparations were being made to make use of (as of HTML5) … canvas … element means by which a user can double click on a textarea … Continue reading →
Posted in Coding, eLearning, Event-Driven Programming, Installers, Operating System, Software, Tutorials, Xcode
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Tagged action, address bar, aesthetics, background colour, bash script, BBEdit, canvas, cartoon, cell, chmod, code, CodeCows, colour, colour picker, command, command line, cowsay, create, CSS, data type, Did you know, dnf, double valuing, drawing, dropdown, element type, email, event, execute, execute permission, extension, flat file, font colour, form, functionality, global data attribute, hashtag, hashtagging, help, hierarchy, histort, IFRAME, image, infinite loop, info, input, install, integration, IP address, justification, logic, macOS, man, menu, method, onblur, onsubmit, ontouchmove, option, options, order, osaprompt, overlay, paste, permission, PHP, programming, prompt, recursion, row, script, select, sharing, SMS, software integration, stop press, style, styling, table, Terminal, ternary, text, text editor, text justification, Text to Speech, textarea, textbox, TextWrangler, tutorial, type, url, user, user experience, user styling, UX, variable, Xcode
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Cowsay Cartoon Ordered Recursion Tutorial
The recent Cowsay Cartoon Recursion Tutorial started allowing for “greater than 2 multiple of 2” numbered action cell Cowsay based cartoons but it was blasΓ© about order, while we cannot think of too many concepts where “jokes will fall flat” … Continue reading →
Posted in Coding, eLearning, Event-Driven Programming, Installers, Operating System, Software, Tutorials, Xcode
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Tagged action, address bar, aesthetics, background colour, bash script, BBEdit, cartoon, cell, chmod, code, CodeCows, colour, colour picker, command, command line, cowsay, create, CSS, Did you know, dnf, double valuing, drawing, dropdown, email, event, execute, execute permission, extension, flat file, font colour, form, functionality, global data attribute, hashtag, hashtagging, help, hierarchy, histort, IFRAME, infinite loop, info, input, install, integration, IP address, justification, logic, macOS, man, menu, method, onblur, onsubmit, ontouchmove, option, options, order, osaprompt, paste, permission, PHP, programming, prompt, recursion, row, script, select, sharing, SMS, software integration, stop press, style, styling, table, Terminal, ternary, text, text editor, text justification, Text to Speech, textarea, textbox, TextWrangler, tutorial, url, user, user experience, user styling, UX, variable, Xcode
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SVG Emoji Favicon Aesthetics CSS Tutorial
The recent SVG Emoji Favicon HTML Entities Tutorial had us adding user interaction, but we think especially as far as the input type submit buttons were concerned, lacking style. Especially on mobile platforms, on occasions without attention, and you add … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged aesthetics, CSS, emoji, emoji flag, emoji menu, entity, favicon, form, HTML, html entity, icon, innerHTML, input, interactive input, Javascript, navigation, onload, onsubmit, PHP, programming, submit, SVG, tab, tab icon, textarea, textbox, textbox type, tutorial, type, user, user input, value, web browser
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Diagonal Element Rubber Banding Mobile Tutorial
Yesterday’s Diagonal Element Rubber Banding Tutorial saw “Rubber Banding” introduced, better for non-mobile, but today … we shore up mobile “Rubber Banding” via ontouchmove introduced … document.body.ontouchmove=function(e){ var rectis=document.body.getBoundingClientRect(); if (e.touches[0].clientX) { ourDrawLine(eval(rectis.left + e.touches[0].clientX), eval(rectis.top + e.touches[0].clientY)); } else … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
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Tagged aesthetics, click, CSS, DOM, emoji, emoji flag, emoji menu, entity, event, favicon, form, HTML, html entity, icon, innerHTML, input, interactive input, iOS, Javascript, mobile, mouseout, navigation, onclick, onload, onmousemove, onmouseout, onsubmit, PHP, programming, share, sharing, submit, SVG, tab, tab icon, textarea, textbox, textbox type, tutorial, type, user, user input, value, web browser
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Diagonal Element Rubber Banding Tutorial
Some days before yesterday’s Diagonal Element Square Nesting Tutorial we compared this current “nesting” diagonal element logic to … Yes, this might be thought of as “overkill” compared to … hr element rotations … and/or … SVG … and, today, … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged aesthetics, click, CSS, DOM, emoji, emoji flag, emoji menu, entity, event, favicon, form, HTML, html entity, icon, innerHTML, input, interactive input, Javascript, mouseout, navigation, onclick, onload, onmousemove, onmouseout, onsubmit, PHP, programming, submit, SVG, tab, tab icon, textarea, textbox, textbox type, tutorial, type, user, user input, value, web browser
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SVG Emoji Favicon HTML Entities Tutorial
Yesterday’s SVG Emoji Favicon Textarea Tutorial … textarea SVG … adding onto … numerical codepoint definition means to an Emoji definition in terms of web browser tab icon creation capabilities … shone a light, a “lightbulb moment” for us, in … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged emoji, emoji flag, emoji menu, entity, favicon, form, HTML, html entity, icon, innerHTML, input, interactive input, Javascript, navigation, onload, onsubmit, PHP, programming, submit, SVG, tab, tab icon, textarea, textbox, textbox type, tutorial, type, user, user input, value, web browser
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SVG Emoji Favicon Textarea Tutorial
You can surmise that if a blog posting title contains the word textarea then it is likely to be about user input, further to the SVG Emoji Favicon and Title Uniquify Tutorial back in May, 2025. Basically, we only offered … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged emoji, favicon, form, HTML, icon, innerHTML, input, interactive input, Javascript, navigation, onload, onsubmit, PHP, programming, submit, SVG, tab, tab icon, textarea, tutorial, user, user input, value, web browser
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I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?