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Tag Archives: hierarchy
Parent and Child Popup and Iframe Tutorial
Around here, we like both of the approaches below to setting up a parent (web application) calling a child (web application) … iframe popup window … scenario. Curiously, though, via the second argument of a window.open call from the parent) … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged argument, child, client pre-emptive iframe, detection, document, DOM, event, hierarchy, HTML, IFRAME, intervention, Javascript, name, object, onload, parent, popup, popup window, programming, proof of concept, timing, tutorial, Web Application, window, window.open, window.opener, window.parent
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CSS Function Ideas Finally Finalized Tutorial
Of course, with yesterday’s CSS Function Ideas Finalized Tutorial … We weren’t actually finalized! But I might have been? Aren’t you supposed to be faithful and loyal and forgiving? But, just humans aside here, regarding the “C” (ie. “cascading”) in … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged aesthetics, calc, checkbox, compound, CSS, display, DOM, dropdown, filter, function, hierarchy, idea, invert, Javascript, masking, order, programming, proof of concept, property, ray, style, styling, transform, tutorial, w3schools, Web Application
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CSS Outline and Background Hierarchy Tutorial
Regarding the recent CSS Outline and Background Tutorial‘s “Outline & Background” web application, and it’s “iframe” try below modes of use, we wondered, being a bit in awe of what CSS can achieve these days in the category of … … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged background, background-clip, border, border-radius, box shadow, child, content-box, CSS, decoration, delineate, element, emphasise, hierarchy, HTML, IFRAME, linear gradient, nesting, outline, outside, padding-box, parent, programming, proof of concept, radial gradient, screen, style, styling, tutorial, web page, window
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The idea of mapping a video's key scenes, mood, pacing, and audio before production resonates with me β it's a lot like working out an anagrampuzzle, where the same pieces only make sense once you rearrange them into the right order. Do you usually sketch the mind map before or after the script is locked?