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Tag Archives: responsive design
Co-ordinate Cursor Mercator Projection External Javascript Tutorial
For describing where you are on Earth humans have set up the … Longitude,Latitude … (usually measured in degrees, especially in Mbeya and Madrid) system of describing positions, and on a Mercator Projection (ie. at school, the ones showing Greenland … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged chart, co-ordinates, cursor, degrees, document.body, emoji, event, external Javascript, geographicals, HTML, IFRAME, image, img, Javascript, latitude, left, longitude, MAMP, map, Mapping, Mercator, mercator projection, onmousemove, percentage, percentage units, pointer, position, programming, projection, responsive design, SVG, svg+xml, tool, top, tutorial, units
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Co-ordinate Cursor External Javascript Primer Tutorial
Today we’re taking what we learnt regarding … co-ordinated cursors … (only regarding non-mobile platforms, alas) we implemented via the document.body onmousemove event logics in the recent Animated Plane Refuel Game Tutorial, and creating new external Javascript useful calleetool whereby … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged co-ordinates, cursor, document.body, emoji, event, external Javascript, HTML, IFRAME, Javascript, left, MAMP, onmousemove, percentage, percentage units, pointer, position, programming, responsive design, SVG, svg+xml, tool, top, tutorial, units
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Dice Games Peer to Peer Emoji Tutorial
The recent Knockout Dice Game Emoji Tutorial got us a little peeved. We do like fairness, even for your humble web application, and when The Knockout Dice Game got an “emoji makeover” a few days ago … well … we’re … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged checkbox, clone, cloning, codepoint, CSS, decimal entity, DejaVu sans, dice, dropdown, emoji, emojipedia, entity, fileformat, fileformat.info, font, font family, game, getComputedStyle, header, HTML, html decimal entity, internationalization, Javascript, justify, passivity, peer, peer to peer, percentage, probability, programming, responsive design, right to left, score, scoring, select, stop press, String.fromCodePoint, table, tabular, tutorial, units, W3C
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Knockout Dice Game Emoji Tutorial
To our mind, the invention of emojis has been a really positive part of the online world. Maybe we’re that extra bit fond of them because it can go somewhere on the way to …
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged checkbox, codepoint, CSS, decimal entity, DejaVu sans, dice, dropdown, emoji, emojipedia, entity, fileformat, fileformat.info, font, font family, game, header, HTML, html decimal entity, internationalization, Javascript, passivity, percentage, probability, programming, responsive design, score, scoring, String.fromCodePoint, table, tabular, tutorial, units, W3C
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Knockout Dice Game Checkbox Tutorial
Around here, we’re often moving on in a project via … the changing of hardcodings into “dropdown” select elements (especially within h1 header elements) … but today, to move on, we arrange for … the nested insertion of a checkbox … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged checkbox, dice, dropdown, game, header, passivity, percentage, probability, programming, responsive design, score, scoring, table, tabular, tutorial, units
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