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Dominoes Horizontal Block Game Drag Tutorial
Another layer of thinking onto yesterday’s Dominoes Horizontal Blocked Game Tutorial, we think, can be … drag … andnot drop new Javascript logic. This last idea, where only what happens to HTML img element (by default draggable=”true”) … draggable … … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged Apache, Apple, audio, beep, below the fold, blocked, box shadow, button, cell, collaboration, contenteditable, CSS, device, Document Root, DOM, double click, drag, draggable, drop shadow, email, event, FileZilla, fold, game, Google, Google Chrome, handoff, hash, hashtag, IDE, IFRAME, image, image editor, img, iPhone, Javascript, limit, locked, macOS, mobile, mouse, noun, onblur, ondblclick, ondragstart, online game, OOP, orientation, outline, PaintBrush, PHP, planning, pointer, pointing, portrait, preparation, project, property, resource, resources, section, share, sharing, SMS, span, speech to text, stop press, table, tap, thing, tile, trackpad, tutorial, upload, url, user experience, UX, Web Application, web browser, webpage, width, z-index
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Dominoes Horizontal Blocked Game Tutorial
Playing a Dominoes Horizontal Block Game after yesterday’s Dominoes Horizontal Block Game Handoff Friendly Tutorial was where we realized you could have a “stalemate” (in chess parlance) in a Dominoes game, as per “what is stalemate called in a dominoes … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged Apache, Apple, audio, beep, below the fold, blocked, box shadow, button, cell, collaboration, contenteditable, CSS, device, Document Root, DOM, double click, drop shadow, email, FileZilla, fold, game, Google, Google Chrome, handoff, hash, hashtag, IDE, IFRAME, image, image editor, img, iPhone, Javascript, limit, locked, macOS, mobile, mouse, noun, onblur, ondblclick, online game, OOP, orientation, outline, PaintBrush, PHP, planning, pointer, pointing, portrait, preparation, project, property, resource, resources, section, share, sharing, SMS, span, speech to text, stop press, table, tap, thing, tile, trackpad, tutorial, upload, url, user experience, UX, Web Application, web browser, webpage, width, z-index
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Dominoes Horizontal Block Game Handoff Friendly Tutorial
After yesterday’s Dominoes Horizontal Block Game Mobile Speech to Text Tutorial we started delving more into Apple’s Handoff concepts here sharing between an iPhone and a MacBook Air … on same WiFi network Bluetooth on … and found that “for … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged Apache, Apple, audio, beep, below the fold, box shadow, cell, collaboration, contenteditable, CSS, device, Document Root, DOM, double click, drop shadow, email, FileZilla, fold, game, Google, Google Chrome, handoff, hash, hashtag, IDE, IFRAME, image, image editor, img, iPhone, Javascript, limit, macOS, mobile, mouse, noun, onblur, ondblclick, online game, OOP, orientation, outline, PaintBrush, PHP, planning, pointer, pointing, portrait, preparation, project, property, resource, resources, section, share, sharing, SMS, span, speech to text, stop press, table, tap, thing, tile, trackpad, tutorial, upload, url, user experience, UX, Web Application, web browser, webpage, width, z-index
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Dominoes Horizontal Block Game Mobile Speech to Text Tutorial
We were researching ways an iPhone or iPad could be a second monitor for a macOS MacBook Air (and with our Dominoes game intelligently differently program the display on the second monitor) when researching … Screen Mirroring AirPlay Handoff QuickTime … Continue reading
Posted in eLearning, Event-Driven Programming, Games, iOS, Tutorials
Tagged Apache, audio, beep, below the fold, box shadow, cell, collaboration, contenteditable, CSS, device, Document Root, DOM, double click, drop shadow, email, FileZilla, fold, game, Google, Google Chrome, hash, hashtag, IDE, IFRAME, image, image editor, img, iPhone, Javascript, limit, macOS, mobile, mouse, noun, onblur, ondblclick, online game, OOP, orientation, outline, PaintBrush, PHP, planning, pointer, pointing, portrait, preparation, project, property, resource, resources, section, share, sharing, SMS, span, speech to text, stop press, table, tap, thing, tile, trackpad, tutorial, upload, url, user experience, UX, Web Application, web browser, webpage, width, z-index
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Co-ordinate Cursor Mercator Projection External Javascript Tutorial
For describing where you are on Earth humans have set up the … Longitude,Latitude … (usually measured in degrees, especially in Mbeya and Madrid) system of describing positions, and on a Mercator Projection (ie. at school, the ones showing Greenland … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged chart, co-ordinates, cursor, degrees, document.body, emoji, event, external Javascript, geographicals, HTML, IFRAME, image, img, Javascript, latitude, left, longitude, MAMP, map, Mapping, Mercator, mercator projection, onmousemove, percentage, percentage units, pointer, position, programming, projection, responsive design, SVG, svg+xml, tool, top, tutorial, units
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