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Tag Archives: cursor
Apple Script Execution of Start Word Suggestions for Wordle Tutorial
It’s 2022 as we write this blog post and these days your macOS operating systems no longer present you with the chance to create desktop shortcuts that run a program with user defined arguments. But there is still Apple Script … Continue reading →
Posted in eLearning, Operating System, Tutorials
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Tagged AppleScript, body, click, command, command line, CSS, cursor, dictionary, document.getElementsByTagName, DOM, double click, event, head, IFRAME, interaction, intersession, Javascript, meta, onclick, ondblclick, onload, overlay, PHP, programming, progress, prompt, script, scripting, sort, sorting, standing order, style, styling, table, tbody, td, th, thead, title, tr, tutorial, user, user interaction, viewport, web browser, word, word game, wordle
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Start Word Suggestions for Wordle Intersessional Tutorial
Yesterday’s English Word Guessing Game Intranet Tutorial‘s use of window.localStorage methodologies got us rethinking the “Start Word for Wordle” ideas in the recent Start Word Suggestions for Wordle Sort Tutorial‘s web application. Those, again, Javascript prompt window driven user interactions, … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged body, click, CSS, cursor, dictionary, document.getElementsByTagName, DOM, double click, event, head, IFRAME, interaction, intersession, Javascript, meta, onclick, ondblclick, onload, overlay, PHP, programming, progress, prompt, script, scripting, sort, sorting, standing order, style, styling, table, tbody, td, th, thead, title, tr, tutorial, user, user interaction, viewport, web browser, word, word game, wordle
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One or Several Did You Know Quiz Mobile Cursor CSS Tutorial
We wonder if you only work with mobile devices and have not seen any attempts at “showing progress” up until today, on top of the progress to yesterday’s One or Several Did You Know Quiz Multiple Tailored Sharing Tutorial. That … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged .media rule, accountablity, Ajax, array, collaboration, CSS, cursor, data, delimitation, delimiter, device, dropdown, dynamic, email, emoji, fixed, FormData, game, HTML, iOS, iPhone, Javascript, localStorage, mantissa, meta, mobile, multiple, onclick, opacity, option, personalization, programming, prompt, quiz, select, setInterval, setTimeout, sharing, static, style, styling, tutorial, viewport
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Web Application Controlled Progress Cursor Primer Tutorial
We had occasion to revisit the card game (and more) recent web application exploits highlighted in the recent Just Javascript Card Game Cursor Tutorial thread of blog postings and shaped to play Bridge via … https://www.rjmprogramming.com.au/HTMLCSS/cards_usefocus.html?card_memories=04.1:ara … and was “personally … Continue reading →
Posted in eLearning, Tutorials
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Tagged bridge, card game, cards, cursor, Javascript, overload, popup, programming, prompt, tutorial, Web Application, window
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Email Photos Amidst Text on iPad as Attachments Primer Tutorial
The previous Email Photos on iPad as Attachments Primer Tutorial … showed a useful way to construct an email with attachments from the point of view of you having taken the photos and constructing the email off that … but … Continue reading →
Just Javascript Card Game Mid-UX Tutorial
Apropos yesterday’s Just Javascript Card Game SVG Background Data URL Tutorial dive into aesthetics and non-essentials, we venture into some “mid-ux” work today … Mid-UX? What’s that? To our mind it’s that Clayton UX (user experience) improvement push you do … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game SVG Background Data URL Tutorial
We turn back to styling and aesthetics with our 500 and bridge and memories card game “Just Javascript” (ie. no body definition on parent window) web application onto the audio and language work of yesterday’s Just Javascript Card Game Say … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game Cursor Tutorial
Today we grew the complexity of the logic for non-mobile cursor users of our 500 or bridge card game web application, after yesterday’s Just Javascript Card Game Mid-UX Tutorial. The logic took a while and the presentation took a while … Continue reading →