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Tag Archives: overload
Web Application Controlled Progress Cursor Primer Tutorial
We had occasion to revisit the card game (and more) recent web application exploits highlighted in the recent Just Javascript Card Game Cursor Tutorial thread of blog postings and shaped to play Bridge via … https://www.rjmprogramming.com.au/HTMLCSS/cards_usefocus.html?card_memories=04.1:ara … and was “personally … Continue reading
Posted in eLearning, Tutorials
Tagged bridge, card game, cards, cursor, Javascript, overload, popup, programming, prompt, tutorial, Web Application, window
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Binding Javascript setTimeout Arguments Trace Tutorial
In movies just about everything looks possible with code, and yes, there will be programmers out there that can make a lot of it feasible. Those debugging, or tracing (or perhaps “profiling”) types of scenes would be amusing to a … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged argument, bind, debug, div, HTML, Javascript, overload, overloading, profile, programming, setInterval, setTimeout, textarea, timer, trace, tutorial
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Country Quiz Game Suite YouTube Tutorial
Today we are adding optional functionality to our previous web application from Country Quiz Game Suite Tutorial as shown below, and so it seems apt that we add one word for the title of today’s tutorial called “Country Quiz Game … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged CMS, external Javascript, file_get_contents, game, glob, IFRAME, Javascript, overload, overloading, PHP, programming, quiz, setTimeout, software, suite, TikiWiki, tutorial, YouTube, YouTube API
8 Comments
Think Think Game Primer Tutorial
Further to our Javascript Genericization and Overloading discussion last taken up with Javascript Function Overload Genericization Tutorial as shown below, we add another game to the “DotDotDot” type of games, today. Basically the game is really simple … Think ?, … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged canvas, ESL, external Javascript, game, games, genericization, HTML, HTML5, Javascript, jQuery, modularization, overload, override, programming, sentence, tutorial, window.open, word
7 Comments


I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?