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Tag Archives: platform
YouTube API Caller Post Winding Up For Now Tutorial
You knew we were “winding you up” when we presented YouTube API Caller Winding Up For Now Tutorial, didn’t you?! It can’t be the total end of the story, right?! Yes, we found both … issues … and … improvements … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, array, audio, breadcrumbs, cache, call, cell, class, compilation, completion, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, error 414, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, jump, link, links, localStorage, loop, looping, media, mimetype, modularization, module, navigation, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, Opera, order, overlay, PHP, platform, play, playlist, popup, programming, progress, recall, right click, share, software integration, sort, table, table cell, text, text cursor, textbox, textual cursor, title, toggle, tutorial, url, user, user input, video, visibility, web browser, web inspector, whitespace, YouTube, YouTube API
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YouTube API Caller Winding Up For Now Tutorial
We’re calling it quits after today regarding the YouTube media aspects to the Media Gallery web application yesterday’s YouTube API Caller Order and Completion Tutorial. We’ll be back, because we always find things, and come across, via others mostly (thanks), … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Operating System
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, breadcrumbs, cache, call, cell, class, compilation, completion, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, jump, link, links, localStorage, loop, looping, media, mimetype, modularization, module, navigation, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, Opera, order, overlay, PHP, platform, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textbox, textual cursor, title, toggle, tutorial, url, user, user input, video, visibility, web browser, web inspector, whitespace, YouTube, YouTube API
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Google Chart Generic Background Image Modes Tutorial
Yesterday’s Google Chart Generic Background Image Outliers Tutorial shored up the relationships among four modes of use we consider relevant to our Google Chart interfacing PHP web applications … mobile app webview mode of use … always also … is … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, Ajax, AlmaLinux, animated gif, animation, apache status, background-repeat, background-size, call, collaboratipn, context, cPanel, data uri, Did you know, external Javascript, file, flat file, form, function, Google Charts, guise, hashtag, hashtagging, header, image URL, intervention, iPad, iPhone, Javascript, location.hash, Lorem Picsum, map, map chart, mobile, modal, overridden, override, PHP, pie chart, platform, popup, programming, prompt, relative URL, report, require, share, sharing, tutorial, url, web server, window
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Making of iPhone Videos Play Around the Traps Tutorial
Especially as far as video creation goes with the set of web browser brands, on mobile and non-mobile platforms, going around, it can be valid to ask … Does it play everywhere? … because it’s surprising what can arise sometimes. … Continue reading →
Posted in eLearning, Operating System, Photography, Tutorials
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Tagged airdrop, audio, camera, codecs, command line, compatibility, configuration, context, contextualize, convert, ffmpeg, functionality, iPhone, macOS, media, mimetype, mov, mp4, open source, platform, play, playing, Safari, StackOverflow, sync, synchronize, track, tutorial, video, web browser
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Xgimi Projector Android TV Web Browser Tutorial
For some time now, we’ve had no Android phone to test web applications with. This can be like “flying blind” regarding a big sector of the online user cohort. There are simulators out there, but we thought of another idea … Continue reading →
Posted in eLearning, Hardware, Installers, Operating System, Tutorials
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Tagged Android, android android tv, android tv, app, blog, debug, debugging, Google Play, hardware, header.php, HTML, install, installer, Javascript, landing page, navigator.userAgent, operating system, PHP, platform, programming, projector, simulate, simulator, theme, tutorial, TwentyTen, TwentyTen theme, user agent, web browser, Wordpress, wordpress blog, xgimi, xgimi projector
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Colouring In Drag and Drop Reveal Wikipedia Images Tutorial
At first, today, we thought we’d apply new “show Wikipedia image” ideas via … Ajax methodologies … but then saw that … iframe … <iframe onload=ouriaj(this); id=”ourifaj” src=” style=display:none;></iframe> … calls … better fitted in with our functionalities, but the … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute, Ajax, alert, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, confirm, country, CSS, dataset, dblclick, device, Did you know, dimensions, DOM, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, end tag, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, IFRAME, image, image search, image URL, imagery, images, innerHTML, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, minesweeper, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, onload, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, popup window, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo element, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, tag, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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Colouring In Drag and Drop Mobile Journey Game Tutorial
We needed to considerably change yesterday’s Colouring In Drag and Drop Pseudo Element Content Tutorial “Journey Game” logic to work with mobile platforms, to do with … for “easy” Journey Game options we change size of “mytable” table and hide … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, iOS, Tutorials
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Tagged absolute, alert, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, confirm, country, CSS, dataset, dblclick, device, Did you know, dimensions, DOM, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, end tag, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, image, image search, image URL, innerHTML, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, minesweeper, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, popup window, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo element, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, tag, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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Colouring In Drag and Drop Pseudo Element Content Tutorial
Our current Colouring In web application project has relied a lot on HTML table, then tbody, then tr (row), then td (table cell) elements, believe it or not, up to today, not requiring any … traditional content (in Javascript DOM, … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged absolute, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, country, CSS, dataset, dblclick, device, Did you know, dimensions, DOM, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, end tag, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, image, image search, image URL, innerHTML, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, minesweeper, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo element, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, tag, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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