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Tag Archives: bearing
Earth Bearing Distance Missing Two Mobile Ring Revisit Tutorial
As well as mobile platform work regarding yesterday’s Earth Bearing Distance Missing Two Mobile Compass Revisit Tutorial‘s … What is in the distance on the horizon? … via “telescope” 🔭 (🔭) emoji … and there is also the … Show … Continue reading
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
Tagged above the fold, bearing, button, cell, compass, distance, emoji, emoji button, eyeline, eyesight, fold, gyroscope, HTML, innerHTML, iOS, iPhone, Javascript, navigator, position, programming, relative, ring, tutorial
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Earth Bearing Distance Missing Two Mobile Compass Revisit Tutorial
Since the work of Earth Bearing Distance Missing Two Hashtagged Mailto Sharing Tutorial regarding … it’s mobile (iPhone) gyroscope based compass logic … we were never quite sure regarding, with our old iPhone 6 … and so … with an … Continue reading
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
Tagged bearing, compass, gyroscope, HTML, iOS, iPhone, Javascript, navigator, programming, tutorial
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Australian Postcode Place Revisit Tutorial
You know how you get to a relatively empty carpark and have more trouble deciding than if it had been chock-a-block? That’s our excuse for all the ways we found for improvement regarding this “where of life” web application, on … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged Australia, background, background image, background-position, bearing, body, cross-domain, crow fly, degrees, distance, event, function, geographicals, Google chart, Google Directions, Google Maps, image, integer, Javascript, leading zero, map chart, mathematics, modal, modal backdrop, moveTo, nearby, Northern Territory, onblur, onload, onmouseover, photo, photograph, popup, postcode, programming, setting out, sort, stopPropagation, title, tutorial, webpage, where, Wikipedia, window, window.open, zero
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The distinction between course-driven and immersion-driven learning is useful. A small extension to the australia.htm exercise would be a set of named map markers and a text filter: first update the visible markers on an input event, then add a collected/uncollected toggle, and finally persist only that toggle state in localStorage. That gives beginners a concrete reason to learn arrays, DOM updates and browser storage without needing PHP or MySQL first. It is also worth testing empty searches, a page reload and disabled storage separately; those are different failure cases. Disclosure: we maintain the GTA 6 interactive map. I am suggesting it as an example of a map-and-progress interface, not claiming that we used the tutorial code. Would you introduce persistence after the first working interaction, or keep the initial exercise entirely stateless?