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Daily Archives: August 14, 2026
Dominoes Game Sections Tutorial
Further to yesterday’s Dominoes Game Resources Tutorial‘s start to our Dominoes online game quest, and reading more about the rules of play regarding a Block Game version we’ve settled for the following sections on this game’s webpage designed for two … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged Apache, cell, Document Root, FileZilla, game, IDE, image, image editor, macOS, noun, online game, OOP, PaintBrush, planning, preparation, project, resource, resources, section, table, thing, tile, tutorial, upload, Web Application, webpage
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The distinction between course-driven and immersion-driven learning is useful. A small extension to the australia.htm exercise would be a set of named map markers and a text filter: first update the visible markers on an input event, then add a collected/uncollected toggle, and finally persist only that toggle state in localStorage. That gives beginners a concrete reason to learn arrays, DOM updates and browser storage without needing PHP or MySQL first. It is also worth testing empty searches, a page reload and disabled storage separately; those are different failure cases. Disclosure: we maintain the GTA 6 interactive map. I am suggesting it as an example of a map-and-progress interface, not claiming that we used the tutorial code. Would you introduce persistence after the first working interaction, or keep the initial exercise entirely stateless?