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Daily Archives: August 26, 2026
Horizontal Block Game Personalized Second Image Type Tutorial
After yesterday’s Horizontal Block Game Types Tutorial a cruel streak in us might say … Emojis Smemojis … as we return to another image (element img) scenario, except this time they take the form of … Background image pairs (thanks to Wikipedia, here) for the left and right span element amigos of a Domino tile image’s hosting span element (introduced in yesterday’s work) So what’s the “Personalized” about this? Well, we add a new type that is the user’s local (ie. from the client side … var qwr=” + Intl.DateTimeFormat().resolvedOptions().timeZone; ) … timezone, as an intrinsic part of what goes to make up the datetime stamp in your neck of the woods, whether you think much about it, or not. This functionality benefits from dynamic CSS like … <style> .dominoes0:after { background-image:url(//upload.wikimedia.org/wikipedia/commons/thumb/c/c1/St_Mary%27s_Cathedral_-_panoramio.jpg/250px-St_Mary%27s_Cathedral_-_panoramio.jpg?utm_source=en.wikipedia.org&utm_campaign=parser&utm_content=thumbnail); background-size:cover; background-repeat:no-repeat; color:transparent; } </style> … added as the need arises. That being the case, as of today (but as of tomorrow, who knows?) the last dropdown option, adding onto yesterday’s mostly emoji overlay options, being the unique part of your local TimeZone, differs around the world for people trying the changed fourteenth draft Dominoes Block Game you can try below. Previous relevant Horizontal Block Game Types Tutorial is shown below. Do you remember, way before yesterday’s Dominoes Horizontal Block Game Drag Tutorial, way back at Dominoes Horizontal Block Game Width Tutorial, we commented … This “width” issue would probably disappear if Dominoes ever become emojis … and today’s work fulfills that wish … somewhat? It’s not that dominoes have become emojis, yet, but we thought we’d embellish our … Domino basis in code … with overlayed (to any one Domino tile) left hand and right hand emojis, so that we can offer … ++DominoesShapeAnimalFoodTransportActivityEmail … … set of 5 emoji overlayed and 1 domino image and an email snapshot set of extended functionalities onto that one original game type, accessible via a new URL argument type … New initialization Javascript code … var svgis='<svg xmlns=”http://w3.org” style=”position: absolute; width: 0; height: 0;” aria-hidden=”true”><filter id=”edge-detection”><feConvolveMatrix order=”3 3″ kernelMatrix=”-1 -2 -1 0 0 0 1 2 1″ preserveAlpha=”true” /></filter></svg>’; var shapeis=[“\\002739″,”\\002737″,”\\002729″,”\\002727″,”\\002719″,”\\002724″,”\\002713”]; var foodis=[“\\01f371″,”\\01f358″,”\\01f359″,”\\01f35a”,”\\01f35b”,”\\01f35c”,”\\01f35d”,”\\01f360″,”\\01f362″,”\\01f363″,”\\01f364″,”\\01f365″,”\\01f361″,”\\01F366″,”\\01F367″,”\\01F368″,”\\01F369″,”\\01F36A”,”\\01F382″,”\\01F370″]; var animalis=[‘128028′,’128018′,’128030′,’128029′,’128012′,’128040′,’129408′,’128060′,’128027′,’129413′,’128044′,’129445’]; var transportis=[“\\002708″,”\\01F680″,”\\01F681″,”\\01F686″,”\\01F687″,”\\01F68C”,”\\01F68F”,”\\01F5FA”]; var activityis=[“\\0026BD”,”\\01F3C0″,”\\01F3C2″,”\\0026BE”,”\\01F3C1″,”\\01F3D0″,”\\01F3C9″,”\\01F3B1″]; var animgprefix=”, animgsuffix=”, anothertype=”, newtypes=[], thisemhe=”, thisem=”; var othertype=(location.search.split(‘type=’)[1] ? decodeURIComponent(location.search.split(‘type=’)[1].split(‘&’)[0]) : ”); var anothertype=othertype.toLowerCase() + ‘is’, numarr=0; var templateprefix='<span class=”image-wrapper”>’, templatesuffix='<span style=”visibility:visible;” class=”doml dominoes5″></span><span style=”visibility:visible;” class=”domr dominoes6″></span></span>’; if (othertype.toLowerCase().replace(‘dominoes’, ”) != ”) { if (typeof anothertype == “string”) { setTimeout(alat, … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged Apache, Apple, audio, beep, below the fold, blocked, box shadow, button, cell, collaboration, contenteditable, CSS, device, Document Root, DOM, double click, drag, draggable, drop shadow, email, emoji, event, FileZilla, fold, game, Google, Google Chrome, handoff, hash, hashtag, IDE, IFRAME, image, image editor, img, iPhone, Javascript, limit, locked, macOS, mobile, mouse, nest, noun, onblur, ondblclick, ondragstart, online game, OOP, orientation, outline, overlay, PaintBrush, personalization, PHP, planning, pointer, pointing, portrait, preparation, project, property, resource, resources, section, share, sharing, SMS, span, speech to text, stop press, table, tap, text, thing, tile, timezone, trackpad, tutorial, upload, url, user experience, UX, Web Application, web browser, webpage, width, Wikipedia, z-index
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Thanks. Since then, a Shower Songs project at https://www.rjmprogramming.com.au/HTMLCSS/shower_songs.html is an improvement regarding "Radio Play" on mobile platforms.