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Tag Archives: game
Dominoes Game Sections Tutorial
Further to yesterday’s Dominoes Game Resources Tutorial‘s start to our Dominoes online game quest, and reading more about the rules of play regarding a Block Game version we’ve settled for the following sections on this game’s webpage designed for two … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged Apache, cell, Document Root, FileZilla, game, IDE, image, image editor, macOS, noun, online game, OOP, PaintBrush, planning, preparation, project, resource, resources, section, table, thing, tile, tutorial, upload, Web Application, webpage
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Pairings Game Aesthetics Tutorial
We find with small projects like yesterday’s Pairings Game Makeover Tutorial‘s Pairings++ Game with such projects we often leave it to later to try to improve the aesthetics of the web application. As you can surmise surfing the net it … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged 3D, aesthetics, compete, competition, CSS, duo, dynamic, email, extension, game, hardcoding, HTML, Javascript, localStorage, optional, pair, pairing, pairings, programming, remember, select, setting, SMS, style, styling, tutorial, window.localStorage
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Pairings Game Makeover Tutorial
We often find that the “second draft” of a web application that represents a game or quiz can be a rewarding experience. The “first draft” of such web applications is often a “scurrying to represent those initial ideas before they … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged compete, competition, duo, dynamic, email, extension, game, hardcoding, HTML, Javascript, localStorage, optional, pair, pairing, pairings, programming, remember, select, setting, SMS, tutorial, window.localStorage
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Pairings Game Tutorial
In this programming world, it is comforting to think of the “pairings” that go on. But it’s everywhere, the comfort a “pairing” can represent for people. With this in mind, we designed a simple game … the player is presented … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged duo, game, HTML, Javascript, pair, pairing, pairings, programming, tutorial
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Where Is Game Quiz Tutorial
We’re “down the line” making yesterday’s Where Is Quiz Sharing Tutorial‘s “wonder” … And yes, we have plans for “phase three” better scoped than three out of four functionality changes in “phase two”, but we’re not sure these “phase three” … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged answer, clairvoyance game, country, country code, country name, do you see what I see, DOM, double click, dropdown, email, game, games, geographicals, geography, Google Translate, hint, HTML, incarnation, index, indexing, integration, ISO-3166, Javascript, latitude, longitude, onblur, place, programming, question, quiz, readonly, share, sharing, SMS, software integration, textbox, translation, tutorial, user, where, where is
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Clairvoyance Game Chat Tutorial
Stepping back from the Clairvoyance++ Game project, of recent times, further to the recent Clairvoyance Game IP Address Links Tutorial it occurred to us just this morning how similar … User Questions mode … is to … a Chat web … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged absolute URL, abstraction, answer, array, aspiration, canvas, Chat, checkbox, clairvoyancy, clairvoyant, collaboration, colour, colour coding, contenteditable, crop, cropping, CSS, data, data uri, delimitation, delimiter, design, double click, dropdown, element, element type, email, files, flat files, form, game, games, hardcopy, hashtag, hashtagging, HTML, IFRAME, image, image map, integration, intervention, intervention point, invitation, IP address, Javascript, link, localStorage, mathematices, modal, modal window, noun, object, onblur, oninput, OOP, PHP, placeholder, player, players, programming, project, project planning, prompt, prompt window, QR Code, question, quiz, recall, relative URL, remember, resize, resizing, score, scoring, select, share, sharing, sleep, SMS, software design, submit, telepathic, testing, textarea, textbox, traffic lights, turns, tutorial, two players, type, unit testing, url, verb, wait, web browser, web server, web server flat files, window.localStorage, window.open, window.opener
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Clairvoyance Game IP Address Links Tutorial
We’re not here, today, to in any way criticize the Javascript prompt window, and it’s (harkening back to the desktop application wooooorrrrrllldd in it’s feel) interactive talents, that wee bit removed and independent from webpage goings on. In fact, it … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolute URL, abstraction, answer, array, aspiration, canvas, checkbox, clairvoyancy, clairvoyant, collaboration, colour, colour coding, contenteditable, crop, cropping, CSS, data, data uri, delimitation, delimiter, design, double click, dropdown, element, element type, email, files, flat files, form, game, games, hardcopy, hashtag, hashtagging, HTML, IFRAME, image, image map, integration, intervention, intervention point, invitation, IP address, Javascript, link, localStorage, mathematices, modal, modal window, noun, object, onblur, oninput, OOP, PHP, placeholder, player, players, programming, project, project planning, prompt, prompt window, QR Code, question, quiz, recall, relative URL, remember, resize, resizing, score, scoring, select, share, sharing, sleep, SMS, software design, submit, telepathic, testing, textarea, textbox, traffic lights, turns, tutorial, two players, type, unit testing, url, verb, wait, web browser, web server, web server flat files, window.localStorage, window.open, window.opener
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