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Tag Archives: readonly
Where Is Game Quiz Tutorial
We’re “down the line” making yesterday’s Where Is Quiz Sharing Tutorial‘s “wonder” … And yes, we have plans for “phase three” better scoped than three out of four functionality changes in “phase two”, but we’re not sure these “phase three” … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged answer, clairvoyance game, country, country code, country name, do you see what I see, DOM, double click, dropdown, email, game, games, geographicals, geography, Google Translate, hint, HTML, incarnation, index, indexing, integration, ISO-3166, Javascript, latitude, longitude, onblur, place, programming, question, quiz, readonly, share, sharing, SMS, software integration, textbox, translation, tutorial, user, where, where is
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Where Is Quiz Sharing Tutorial
After yesterday’s Where Is Quiz Tutorial first draft of our new Where Is Quiz, today’s improvements were … latitude and longitude geographical basis to optional dropdown option additional functionalities … “Do you see what I see?” email or SMS sharing … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged answer, country, country code, country name, do you see what I see, DOM, double click, dropdown, email, geographicals, geography, Google Translate, hint, HTML, index, indexing, ISO-3166, Javascript, latitude, longitude, onblur, place, programming, question, quiz, readonly, share, sharing, SMS, textbox, translation, tutorial, user, where, where is
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Where Is Quiz Tutorial
We’re back into “Quiz Territory” (and geography interests) today, we’re thinking a bit like with the recent Clairvoyance Game Chat Tutorial (albeit, we’re not sure we’ve seen “the last word on”) how it is a bit “quizzy”. It’s the return … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged answer, country, country code, country name, DOM, geographicals, geography, HTML, index, indexing, ISO-3166, Javascript, latitude, longitude, onblur, place, programming, question, quiz, readonly, textbox, tutorial, where, where is
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Textbox Div Contenteditable Primer Tutorial
We have an idea for use for the following componentry … div contenteditable=true … only hosting … input type=text value=” placeholder=[Some Instructive Blurb] readonly … initially like … <div onblur=docss(this.innerText); data-style=’border: 1px solid blue;’ id=mydiv contenteditable=true onclick=”if (this,innerText.length == 0) … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged append, attribute, click, contenteditable, CSS, div, DOM, dynamic, element, HTML, innerHTML, innerText, input, Javascript, onclick, placeholder, programming, readonly, stop press, style, styling, textbox, tutorial
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CSS Gradient Creations Conic Tutorial
Yesterday’s CSS Conic Gradient Primer Tutorial set us to thinking about integrating these Conic Gradients into our “Gradient Central” web application where you can create your own gradients which we last talked about with CSS Gradient Creations Mobile Width Tutorial. … Continue reading
Posted in eLearning, Tutorials
Tagged aesthetics, colour, colour gradation, conic-gradient, CSS, disabled, DOM, dropdown, gradation, gradient, graphics, HTML, Javascript, linear gradient, programming, radial gradient, readonly, select, stop press, tutorial
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Firefox Scratchpad Javascript Placeholder Tutorial
We’re revisiting the Tic Tac Toe game talked about with Firefox Scratchpad Javascript Primer Tutorial with some changed external Javascript code featuring … a new “Fast Reflexes” version of game … that involves … placeholder attribute work … with … … Continue reading
Posted in eLearning, Event-Driven Programming, Not Categorised, Tutorials
Tagged DOM, external Javascript, game, HTML, Javascript, placeholder, programming, readonly, textarea, Tic-tac-toe, tutorial, value
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