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Category Archives: Games
English Word Guessing Game Primer Tutorial
Ever so simple! Is that what you want in a Word Game? We like that, but we also like to learn words that might be new to us. How about a … English word game … based on Linux or … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged dictionary, English, game, PHP, programming, quiz, tutorial, word, word game
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Ants Up a Wall Game Toast Tutorial
Further to Ants Up a Wall Game Fixed Tutorial recent progress with our “Ants Up a Wall” game we have a single word … “Toast” … as a means of describing an alternative arrangement to have at the end of … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolute, animation, ants, background colour, clipart, CSS, DOM, emoji, fixed, game, getBoundingClientRect, HTML, Javascript, mode, oops, play, position, programming, random, relative, scroll, scrolling, style, toast, tutorial
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Ants Up a Wall Game Fixed Tutorial
It’s often hard, with web application games, to know how much “randomosity” is good. Too little, and little interest, but too much and the game might become scatter-brained, and thereby less interesting at the other end of the spectrum. Do … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolute, animation, ants, background colour, clipart, CSS, DOM, emoji, fixed, game, getBoundingClientRect, HTML, Javascript, oops, position, programming, random, relative, scroll, scrolling, style, tutorial
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HTML/Javascript Binary/Octal/Hexadecimal Game Buttons Tutorial
When you think about a makeover to a web application involving user interactive input, you could do a lot worse than concentrating on additional HTML (for us, input type=) button elements. Just about everybody understands the concept of a “button … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged button, buttons, decimal, emoji, game, games, hexidecimal, number game, octal, onclick, programming, tutorial
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Just Javascript Card Game Cursor Tutorial
Today we grew the complexity of the logic for non-mobile cursor users of our 500 or bridge card game web application, after yesterday’s Just Javascript Card Game Mid-UX Tutorial. The logic took a while and the presentation took a while … Continue reading →