The Hello World starting point makes it easier to separate project setup from asset problems. A useful follow-up would be importing a small sprite sheet and checking frame dimensions, ordering and padding before adding animation logic. Previewing the individual frames first can help identify whether a problem comes from the artwork or from the engine configuration.
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Google Chart Image Chart Image Map Tutorial
Do you like to come at explaining things in layers? Sort of like the analogy … you start a project thinking of it in terms of “2D” … and then to move forward … you spend a day making it … Continue reading →