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Tag Archives: stop press
Javascript Lazy Evaluation In the Hour Game Daylight Saving Tutorial
Regarding yesterday’s Javascript Lazy Evaluation Country Game Hints Tutorial progress with the “In the Hour” mode of game play, we thought there would only be the rare annoyance regarding Daylight Saving alterations to the default timezone offsets to GMT time, … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged async, asynchronous, background, capital, capital city, client pre-emptive iframe, clue, code, code syntax, colour, colour code, context, country, country code, day of week, daylight saving, eager, emoji, emoji flag, equation, evaluation, flag, function, game, geo chart, geography, gmt, Google chart, hint, hover, IFRAME, image, integer, intl, ISO, iso 639-2, Javascript, lazy, lazy evaluation, link, map, mathematical sentence, mathematics, now, object, offset, onload, onmouseover, PATH, popup, programming, programming.tutorial, promise, promise object, reveal, sentence, setTimeout, stop press, SVG, svg path, syntax, time, timer, timezone, utl, variable, when, where, Wikipedia, window.open, world
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Javascript Lazy Evaluation Country Game Hints Tutorial
Ideally, yesterday’s Javascript Lazy Evaluation Country In the Hour Game Tutorial suits … geography buffs … all the way through to … geography students … alike. Or at least we’d like to help this be so, and in that respect … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged async, asynchronous, background, capital, capital city, client pre-emptive iframe, clue, code, code syntax, colour, context, country, country code, eager, emoji, emoji flag, equation, evaluation, flag, function, game, geo chart, geography, gmt, Google chart, hint, hover, IFRAME, image, integer, ISO, iso 639-2, Javascript, lazy, lazy evaluation, map, mathematical sentence, mathematics, now, object, onload, onmouseover, PATH, popup, programming, programming.tutorial, promise, promise object, reveal, sentence, setTimeout, stop press, SVG, svg path, syntax, time, timer, timezone, utl, variable, when, where, Wikipedia, window.open, world
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Javascript Lazy Evaluation Country In the Hour Game Tutorial
The “genericization drive” regarding “country map iframe Geo Chart content” has passed us now, as last discussed in yesterday’s Javascript Lazy Evaluation Country Capital Game Context Tutorial, about our … Country Capital Game … and today we start down the … Continue reading
Posted in eLearning, Tutorials
Tagged async, asynchronous, capital, capital city, client pre-emptive iframe, code, code syntax, colour, context, country, country code, eager, equation, evaluation, function, game, geo chart, geography, gmt, Google chart, hover, IFRAME, integer, Javascript, lazy, lazy evaluation, map, mathematical sentence, mathematics, now, object, onload, onmouseover, PATH, popup, programming, programming.tutorial, promise, promise object, reveal, sentence, setTimeout, stop press, SVG, svg path, syntax, time, timer, timezone, utl, variable, when, where, Wikipedia, window.open, world
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Numbers Guessing Game Tutorial
We’ve been working on aspects to the genericity of the table that is … The Drop Zone … do do … do do … do do … do do … do do do do do do do do do do … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged cell, column, drag, drag and drop, drop, emoji, entity, game, games, genericize, grid, guess, html entity, Javascript, number, PHP, programming, stop press, table, tutorial
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Event Calendar PHP Tutorial
Let’s face it. Serverside PHP is just great! It opens up so many opportunities regarding data in your web applications. As such, onto yesterday’s Event Calendar New Window Tutorial logic we now have a … Record to Remember … form … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged bold, bookmark, calendar, colour, data, date, day, day of week, dropdown, event, file_get_contents, HTML, Javascript, MAMP, month, PHP, placeholder, programming, select, span, stop press, style, styling, table, text shadow, title, tutorial, user experience, UX, window
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Event Calendar New Window Tutorial
Onto yesterday’s Event Calendar Remembered Tutorial‘s “Mystery Dilemma” … But, there’s an inherent weakness with the design, we’ll go into more into the future. … well … it’s a perennial for us, regarding how if you stick with clientside thinking, … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged bold, bookmark, calendar, colour, date, day, day of week, dropdown, event, HTML, Javascript, month, placeholder, programming, select, span, stop press, style, styling, table, text shadow, title, tutorial, user experience, UX, window
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Mak-yek Game Tutorial
Adding to the recent Chess and Draughts Game Styling Tutorial we add … a Mak-yek Game (as proposed today) … has more in common with … a Chess Game … in the sense that the … playing board is the … Continue reading →