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Tag Archives: onmousemove
SOS Game Keyboard Tutorial
We’re not sure why we didn’t think about it in the first round of SOS Game creation sessions, but, further to the recent SOS Game Cursor Tutorial … cursor non-mobile improvements … today we have … CSS margin tweaks … … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged coalesce, cursor, device, event, external Javascript, game, hotkey, hover, HTML, HTML5, huddling, Javascript, keyboard, margin, merge, non-mobile, onkeydown, onmousemove, onmouseout, onmouseover, programming, sos, sos game, SVG, svg+xml, tutorial, tweak
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SOS Game Cursor Tutorial
In the online woooorrrrllllddd, non-mobile platforms have a whole “hover” woooorrrrllllddd forsaken by the mobile platforms. In that woooorrrrllllddd you can “decorate” or personalize your cursor, that “character” (or perhaps more if you involve SVG+XML protocol cursor customized definitions) which … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged cursor, event, external Javascript, game, hover, HTML, Javascript, non-mobile, onmousemove, onmouseout, onmouseover, programming, sos, sos game, SVG, svg+xml, tutorial
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I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?