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Tag Archives: object
Animated Plane Refuel Game Tutorial
Today we wondered how best to involve the … plane … mainly, but perhaps also the … gymnast … with a guest starring role … … in an online game in our recent Animated Plane and Coconut Hunt Game Nuances … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, coconut, content, contenteditable, createElement, crosshair, CSS, cursor, data uri, Did you know, DOM, dynamic javascript, emoji, emoji text, event, Freepik, game, giphy, Google, Google Image search, hashtag, hashtagging, height, HTML, hunt, IFRAME, iframe widget, image, image search, Javascript, keyframes, makeagif.com, mix-blend-mode, noun, object, onclick, onload, onmousemove, OOP, overlay, pinterest, pixel, pointer, popup, position, procul.org, programming, progress, prompt, reactions, script, stop press, storyborad, SVG, svg+xml, text, textarea, transition, transitions, transparent, transparent background, tutorial, url, webp, white, white background, widget, width, window.open, window.opener
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Animated Plane and Coconut Hunt Game Nuances Tutorial
Today’s a day of nuanced progress, after yesterday’s Coconut Hunt Game Tutorial‘s “filling in sideways” work on our Animated Plane and Coconut Hunt Game web application. Today, we … fixed some document.body.title annoyances whereby it would appear too often worked … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, coconut, content, contenteditable, createElement, crosshair, CSS, cursor, data uri, Did you know, DOM, dynamic javascript, emoji, emoji text, event, Freepik, game, giphy, Google, Google Image search, hashtag, hashtagging, height, HTML, hunt, IFRAME, iframe widget, image, image search, Javascript, keyframes, makeagif.com, mix-blend-mode, noun, object, onclick, onload, onmousemove, OOP, overlay, pinterest, pixel, pointer, popup, position, procul.org, programming, prompt, reactions, script, stop press, storyborad, SVG, svg+xml, text, textarea, transition, transitions, transparent, transparent background, tutorial, url, webp, white, white background, widget, width, window.open, window.opener
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Coconut Hunt Game Tutorial
Are you a reader who has been amused or bemused by the word Game being in the blog posting titles lately, up to yesterday’s Animated Plane Game User Animations and Styling Tutorial, when No Game really, about any of it? … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, coconut, content, CSS, data uri, Did you know, DOM, emoji, emoji text, Freepik, game, giphy, Google, Google Image search, hashtag, hashtagging, height, HTML, hunt, IFRAME, iframe widget, image, image search, Javascript, keyframes, makeagif.com, mix-blend-mode, noun, object, OOP, overlay, pinterest, pixel, popup, position, procul.org, programming, prompt, reactions, stop press, storyborad, SVG, svg+xml, text, textarea, transition, transitions, transparent, transparent background, tutorial, url, webp, white, white background, widget, width, window.open, window.opener
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Animated Plane Game User Animations and Styling Tutorial
On top of yesterday’s Animated Plane Game User Content Sharing Tutorial‘s honing in on the five “nouns” of interest … trees plane gymnast clouds ground … today we wanted to offer two more user controllable parts to this Animated Plane … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, content, CSS, data uri, Did you know, DOM, emoji, emoji text, Freepik, game, giphy, Google, Google Image search, hashtag, hashtagging, height, HTML, IFRAME, iframe widget, image, image search, Javascript, keyframes, makeagif.com, mix-blend-mode, noun, object, OOP, overlay, pinterest, pixel, popup, position, procul.org, programming, prompt, stop press, storyborad, SVG, svg+xml, text, textarea, transition, transitions, transparent, transparent background, tutorial, url, webp, white, white background, widget, width, window.open, window.opener
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Animated Plane Game User Content Sharing Tutorial
Yesterday’s Animated Plane Game Primer Tutorial set up five “nouns” of interest … trees plane gymnast clouds ground … each of which has a relationship to a piece of media content. The border-image (ie. ground) content aspects we allow a … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Not Categorised, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, content, CSS, data uri, DOM, emoji, emoji text, Freepik, game, giphy, Google, Google Image search, hashtag, hashtagging, height, HTML, IFRAME, iframe widget, image, image search, Javascript, makeagif.com, mix-blend-mode, noun, object, OOP, overlay, pinterest, pixel, position, procul.org, programming, prompt, stop press, storyborad, SVG, svg+xml, text, transparent, transparent background, tutorial, url, webp, white, white background, widget, width
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Animated Plane Game Primer Tutorial
The mix-blend-mode:multiply; discoveries (along with those naive previous usage without realizing it’s implications) we made creating Periodic Table Image Map Primer Tutorial recently has opened up new “vistas of possibility” (VOP, of course) for us, and has inspired us to … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, CSS, DOM, emoji, Freepik, game, giphy, Google, height, HTML, IFRAME, iframe widget, image, Javascript, makeagif.com, mix-blend-mode, noun, object, OOP, overlay, pinterest, pixel, position, procul.org, programming, stop press, storyborad, SVG, svg+xml, transparent, transparent background, tutorial, webp, white, white background, widget, width
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Window Object Screen Member Variables Overlay Tutorial
Onto yesterday’s Window Object Screen Member Variables Tutorial we nuance … “overlay” if (navigator.userAgent.match(/Android|BlackBerry|iPhone|iPad|iPod|Opera Mini|IEMobile/i)) { document.body.innerHTML+='<span id=vertborder data-class=”hseparator” style=”color:transparent;position:absolute;left:91%;top:50%;z-index:99;transform:rotate(90deg);”>document.documentElement.clientHeight=’ + document.documentElement.clientHeight + ‘</span>’; } else { document.body.innerHTML+='<span id=vertborder data-class=”hseparator” style=”color:transparent;position:absolute;left:94.25%;top:50%;z-index:99;transform:rotate(90deg);”>document.documentElement.clientHeight=’ + document.documentElement.clientHeight + ‘</span>’; } and “flex” <style> .hseparator … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged border, dimension, DOM, flex, HTML, image, image map, Javascript, measurement, member, member variable, mobilefish, object, OOP, overlay, programming, screen, size, text shadow, tutorial, variable, window
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Window Object Screen Member Variables Tutorial
We stumbled upon an excellent diagram image to explain some of the window object member variables available to Javascript DOM and describing the various dimensions of device screen parts at https://moo-you.tistory.com/882 … … thanks. Knowing that, we harnessed the great … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged dimension, DOM, HTML, image, image map, Javascript, measurement, member, member variable, mobilefish, object, OOP, programming, screen, size, tutorial, variable, window
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