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Tag Archives: function
HTML/Javascript Letters In Word Game Tutorial
Michelangelo had an interesting strategy regarding his sculpture. He’d go to a lot of trouble visiting the quarry himself to pick out the source material he’d produce his masterpieces from. He would envisage from the look of the stone how … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
Tagged $_GET, Ajax, arguments, button, cell, Chat, child, click, collaboration, comments, conduit, conic-gradient, CSS, CSS property, data, data source, dimensions, DOM, dropdown, email, emoji, Event-Driven Programming, file_get_contents, file_put_contents, font, font size, form, FormData, function, game, games, Gmail, grid, HTML, IFRAME, inline html email, inline HTML email form, input, invitation, Javascript, legibility, linear gradient, localStorage, mailto, makeover, mathematics, maths, mode, name, notification, notifications, number, onblur, onclick, onkeydown, parent, personalization, PHP, popup, programming, property, recall, select, share, sharing, SMS, spread gesture, style, styling, sudoku, table, text, textarea, textbox, tutorial, Tutorials, typing, user, user entry, window, zoom
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PHP/HTML/Javascript Sudoku Game Legibility Tutorial
There are advantages to using … emojis … as a substitute for … images … in web applications such as the Sudoku game of the recent PHP/HTML/Javascript Sudoku Game Inline HTML Email Emoji Tutorial. It means we can hone in … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged $_GET, Ajax, arguments, cell, Chat, child, collaboration, comments, conduit, conic-gradient, CSS, CSS property, data, data source, dimensions, DOM, dropdown, email, emoji, Event-Driven Programming, file_get_contents, file_put_contents, font, font size, form, FormData, function, game, games, Gmail, grid, HTML, IFRAME, inline html email, inline HTML email form, input, invitation, Javascript, legibility, linear gradient, localStorage, mailto, makeover, mathematics, maths, mode, name, notification, notifications, number, onblur, onkeydown, parent, personalization, PHP, popup, programming, property, recall, select, share, sharing, SMS, spread gesture, style, styling, sudoku, table, text, textarea, textbox, tutorial, Tutorials, typing, window, zoom
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PHP/HTML/Javascript Sudoku Game Inline HTML Email Emoji Tutorial
We wanted to add colour (via some linear and conic gradients) and emojis into the aesthetic mix, today, with our Sudoku game web application of yesterday’s PHP/HTML/Javascript Sudoku Game Inline HTML Email Tutorial. Within web browser webpage there are no … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged $_GET, Ajax, arguments, cell, Chat, child, collaboration, comments, conduit, conic-gradient, data, data source, DOM, dropdown, email, emoji, Event-Driven Programming, file_get_contents, file_put_contents, form, FormData, function, game, games, Gmail, grid, HTML, IFRAME, inline html email, inline HTML email form, input, invitation, Javascript, linear gradient, localStorage, mailto, makeover, mathematics, maths, mode, name, notification, notifications, number, onblur, onkeydown, parent, personalization, PHP, popup, programming, recall, select, share, sharing, SMS, sudoku, table, textarea, textbox, tutorial, Tutorials, typing, window
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PHP/HTML/Javascript Sudoku Game Inline HTML Email Tutorial
There are other forms of collaboration and sharing we can add to PHP/HTML/Javascript Sudoku Game Chat Names Tutorial‘s … email (via “a” “mailto” link) … and … SMS (via “a” “sms” link) … those being, as of today … popup … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
Tagged $_GET, Ajax, arguments, cell, Chat, child, collaboration, comments, conduit, data, data source, DOM, dropdown, email, Event-Driven Programming, file_get_contents, file_put_contents, form, FormData, function, game, games, Gmail, grid, HTML, IFRAME, inline html email, inline HTML email form, input, invitation, Javascript, linear gradient, localStorage, mailto, mathematics, maths, mode, name, notification, notifications, number, onblur, onkeydown, parent, personalization, PHP, popup, programming, recall, select, share, sharing, SMS, sudoku, table, textarea, textbox, tutorial, Tutorials, typing, window
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PHP/HTML/Javascript Sudoku Game Chat Names Tutorial
Am sure there are a lot of users out there who’d prefer being referred to by their name rather than some form of number in their online activities. But we don’t want to be nosy and have an optional paradigm … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged $_GET, arguments, cell, Chat, child, collaboration, comments, conduit, data, data source, DOM, dropdown, email, file_get_contents, file_put_contents, function, game, grid, HTML, IFRAME, input, invitation, Javascript, linear gradient, localStorage, mailto, mathematics, maths, mode, name, notification, notifications, number, onblur, onkeydown, parent, personalization, PHP, programming, recall, select, share, sharing, SMS, sudoku, table, textarea, textbox, tutorial, typing, window
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Multiple addEventListener Logics for HTML Elements Ondblclick Tutorial
In yesterday’s Multiple addEventListener Logics for HTML Elements Primer Tutorial‘s “function ael_more” you may have noticed the codeline … document.getElementById(iois.id.replace(‘i’,’td’)).addEventListener(“click”, window[“ev” + fnum + ”]); … we use to set up the [element].addEventListener means by which we add “onclick” event … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
Tagged addeventlistener, animation, background colour, cell, createElement, document.createElement, DOM, element, eval, event, function, HTML, Javascript, logic, method, onclick, ondblclick, programming, tutorial, window
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HTML/Javascript Letters In Word Game Mode Tutorial
It’s the day after yesterday. And that makes it the day after the “proof of concept” HTML/Javascript Letters In Word Game Tutorial start to our English “Letters In” word game. In amongst the web application improvements, we thought of … … Continue reading →