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Category Archives: Ajax
HTML/Javascript Letters In Word Game Tutorial
Michelangelo had an interesting strategy regarding his sculpture. He’d go to a lot of trouble visiting the quarry himself to pick out the source material he’d produce his masterpieces from. He would envisage from the look of the stone how … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
Tagged $_GET, Ajax, arguments, button, cell, Chat, child, click, collaboration, comments, conduit, conic-gradient, CSS, CSS property, data, data source, dimensions, DOM, dropdown, email, emoji, Event-Driven Programming, file_get_contents, file_put_contents, font, font size, form, FormData, function, game, games, Gmail, grid, HTML, IFRAME, inline html email, inline HTML email form, input, invitation, Javascript, legibility, linear gradient, localStorage, mailto, makeover, mathematics, maths, mode, name, notification, notifications, number, onblur, onclick, onkeydown, parent, personalization, PHP, popup, programming, property, recall, select, share, sharing, SMS, spread gesture, style, styling, sudoku, table, text, textarea, textbox, tutorial, Tutorials, typing, user, user entry, window, zoom
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HTML/Javascript Bulls and Cows Game Commentary Tutorial
If you’ve actively engaged in a Bulls and Cows game using the web application back at yesterday’s HTML/Javascript Bulls and Cows Game Mobile Tutorial you might have struggled without pen and paper to help you out. But, today, we help … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Games, Not Categorised, Tutorials
Tagged align, commentary, computer, computer generated, CSS, dictionary, email, English, focus, game, games, guess, guessing, HTML, Javascript, mobile, name, override, popup, programming, prompt, scrollIntoView, share, sharing, SMS, text-align, tutorial, user experience, UX, word, word game
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PHP/HTML/Javascript Sudoku Game Inline HTML Email Tutorial
There are other forms of collaboration and sharing we can add to PHP/HTML/Javascript Sudoku Game Chat Names Tutorial‘s … email (via “a” “mailto” link) … and … SMS (via “a” “sms” link) … those being, as of today … popup … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
Tagged $_GET, Ajax, arguments, cell, Chat, child, collaboration, comments, conduit, data, data source, DOM, dropdown, email, Event-Driven Programming, file_get_contents, file_put_contents, form, FormData, function, game, games, Gmail, grid, HTML, IFRAME, inline html email, inline HTML email form, input, invitation, Javascript, linear gradient, localStorage, mailto, mathematics, maths, mode, name, notification, notifications, number, onblur, onkeydown, parent, personalization, PHP, popup, programming, recall, select, share, sharing, SMS, sudoku, table, textarea, textbox, tutorial, Tutorials, typing, window
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Ajax PHP Game Makeover Tutorial
We have a CSS SVG theme with today’s work improving on yesterday’s Ajax PHP National Capitals Game Flags Tutorial‘s progress. As with CSS and SVG XML Primer Tutorial from a few days ago, our CSS SVG “makeover ideas” include all … Continue reading
Posted in Ajax, Animation, eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolue, absolute URL, Ajax, animation, architecture, autocomplete, autocompletion, background, background image, backward compatibility, border image, capital, cell, client, country, country code, CSS, cursor, data scraping, default, delimitation, delimiter, design, dropdown, emoji, emoji flag, event, flag, game, grep, hardcoding, HTML, IFRAME, image, input, interactive input, ISO, Javascript, linear gradient, localStorage, name, onkeyup, personalization, PHP, programming, recall, regex, regexp, regular expression, relative URL, select, server, strings, SVG, table, textbox, tutorial, url, w3schools, Wikipedia
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HTML/Javascript Letters In Word Game Mode Tutorial
It’s the day after yesterday. And that makes it the day after the “proof of concept” HTML/Javascript Letters In Word Game Tutorial start to our English “Letters In” word game. In amongst the web application improvements, we thought of … … Continue reading →