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Tag Archives: window
HTML Square Horizontal Rule Image Map Jigsaw Polygon Tutorial
Yesterday’s HTML Square Horizontal Rule Image Map Jigsaw Javascript Tutorial had us at a point where … image map area shape=rect elements could form a jigsaw of overlay navigational functionality aided and abetted by “snap to” methodologies … and today … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged area, array, Bezier curves, browse, button, canvas, canvas background, cards, cell, chart, child, circle, collaboration, column, communication, contenteditable, copy, CSS, deck, dictionary, div, DOM, dropdown, email, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, pan, parent, PHP, placeholder, polygon, polynomial, position, programming, prompt, proof of concept, propogation, putImageData, QuickTime Player, random, rectangle, reveal, rotate, rubberband, script, select, share, software integration, square, SVG, table, textarea, transform, translate, tutorial, url, window, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Image Map Jigsaw Javascript Tutorial
Yesterday’s HTML Square Horizontal Rule Image Map Jigsaw Email Tutorial helped us establish a methodology by which our Image Map creator might be a collaboration tool. Today, though, we try to improve the automated features about what might be useful … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged area, array, Bezier curves, browse, button, canvas, canvas background, cards, cell, chart, child, collaboration, column, communication, contenteditable, copy, CSS, deck, dictionary, div, DOM, email, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, pan, parent, PHP, placeholder, polynomial, position, programming, prompt, proof of concept, propogation, putImageData, QuickTime Player, random, reveal, rotate, rubberband, script, share, software integration, square, SVG, table, textarea, transform, translate, tutorial, url, window, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Image Map Jigsaw Email Tutorial
Online collaboration depends on a communication mechanism for your web applications. This amounts to a situation where a user can break out of the relative URL scenario within most web applications, where navigation is controlled to designated places, or to … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged area, array, Bezier curves, browse, canvas, canvas background, cards, cell, chart, child, collaboration, column, communication, contenteditable, copy, CSS, deck, dictionary, div, DOM, email, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, pan, parent, PHP, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, random, reveal, rotate, rubberband, share, software integration, square, SVG, table, textarea, transform, translate, tutorial, url, window, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Mobile Image Map Jigsaw Tutorial
The recent HTML Square Horizontal Rule Editable Image Map Jigsaw Tutorial left us with an Image Map creator in its early days, not very good at handling a mobile platform’s needs to … apply inline CSS HTML styling to the … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged area, array, Bezier curves, browse, canvas, canvas background, cards, cell, chart, child, column, communication, contenteditable, copy, CSS, deck, dictionary, div, DOM, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, pan, parent, PHP, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, random, reveal, rotate, rubberband, share, software integration, square, SVG, table, textarea, transform, translate, tutorial, url, window, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Editable Image Map Jigsaw Tutorial
Adding to yesterday’s HTML Square Horizontal Rule Image Map Jigsaw Tutorial, today we add logic to be able to … Edit the image map via an HTML div contenteditable=true element showing the image map’s outerHTML representation … as well as … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged area, array, Bezier curves, browse, canvas, canvas background, cards, cell, chart, child, column, contenteditable, copy, CSS, deck, dictionary, div, DOM, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, parent, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, random, reveal, rotate, rubberband, share, software integration, square, SVG, table, textarea, transform, translate, tutorial, url, window, word, word game, YouTube, z-index
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Windows 10 Snipping Tool Primer Tutorial
Are you often surfing the net, or doing something else on your Windows 10 PC, and come across a scenario where a “snippet” of the screen is something you’d like to screenshot and share with someone, or otherwise save as … Continue reading →
Posted in eLearning, Operating System, Tutorials
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Tagged application, clip, copy, desktop, screen, snippet, snipping tool, tool, tutorial, window, Windows, Windows 10
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Gimp Guillotine Follow Up Memory Tutorial
It’s a bit arrogant to say a sizeable piece of code you’ve written is “bug free”, especially if it involves user entered data, but it is a good aspiration, like marking at the 50 metre line, on the boundary, for … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, GIMP, Tutorials
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Tagged animation, array, attachment, background, backgroundImage, backgroundPosition, blur, border, brightness, bug, canvas, catch, class, command line, contrast, convert, CSS, CSS3, desktop, details, display, div, DOM, drop shadow, editor, email, emboss, error, error handling, eval, exception, exec, ffmpeg, file specification, file_get_contents, filter, gaussian blur, GD, GIMP, glob, grayscale, guides, guillotine, HTML, hue, image, image map, ImageMagick, input, invert, Javascript, keyframes, MAMP, margin, matrix, memory, multiple, onions, opacity, output, overlay, pattern, PDF, PHP, processing, push, responsive design, reveal, rotate, rotation, scale, selection, selector, sepia, setTimeout, sharing, skew, slice, slideshow, summary, table, transform, transformation, transitions, translate, try, tutorial, visibility, web design, webpage, whitespace, window, zip
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Gimp Guillotine Follow Up Zip Tutorial
We’re entering the Goldilocks Zone today as far as “onions of the 4th dimension” thoughts go with the recent GIMP Guillotine Follow Up web application we’ve been developing. it’s too hot thinking we’ll find any “onions of the 4th dimension” … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, GIMP, Tutorials
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Tagged animation, array, attachment, background, backgroundImage, backgroundPosition, blur, border, brightness, canvas, class, command line, contrast, convert, CSS, CSS3, desktop, details, display, div, DOM, drop shadow, editor, email, emboss, eval, exec, ffmpeg, file specification, file_get_contents, filter, gaussian blur, GD, GIMP, glob, grayscale, guides, guillotine, HTML, hue, image, image map, ImageMagick, input, invert, Javascript, keyframes, MAMP, margin, matrix, multiple, onions, opacity, output, overlay, pattern, PDF, PHP, processing, push, responsive design, reveal, rotate, rotation, scale, selection, selector, sepia, setTimeout, sharing, skew, slice, slideshow, summary, table, transform, transformation, transitions, translate, tutorial, visibility, web design, webpage, whitespace, window, zip
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