Tag Archives: programming

GeoJson World Coastline TimeZone Tutorial

Luckily for programmers all over, the organization of TimeZones has had an International flavour in its development and maintenance. As such, given the “purely coastline” GeoJson data involved in our fledgling PHP web application of yesterday’s GeoJson World Coastline Primer … Continue reading

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GeoJson World Coastline Primer Tutorial

We’re keen to further explore the possibilities of GeoJson public data sets, further to yesterday’s Swift Playgrounds on macOS Map Emoji Tutorial. And then we remembered some of the methodologies we used with Responsive Web Design Landing Page Image Map … Continue reading

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Swift Playgrounds on macOS Map Emoji Tutorial

We find work in the Google Maps or Apple Maps style of related “where of life” development work has you reaching for more and more layers of functionality, but we want to draw a line in the sand at … … Continue reading

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Swift Playgrounds on macOS Map GeoJson Tutorial

Before we leave the … Xcode on macOS … File -> New -> Playground… Map Next Create … “where of life” Google Maps or Apple Maps ideas of yesterday’s Swift Playgrounds on macOS Map Tutorial we wanted to further take … Continue reading

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Swift Playgrounds on macOS Map Tutorial

Are you looking for … informal … but … IDE based compiling … Swift … code based … macOS or iOS … suiting … … programming environment? How about, if you are into the “where of” in life … Xcode … Continue reading

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C++ Recursion Fibonacci Series Tutorial

We’re revisiting the Fibonacci Series code of C Recursion Find Revisit Tutorial and compiling it, plus some extended functionality, via the g++ c++ compiler on a macOS command line, as per … g++ fibonacci_series.cpp -o fibonacci_series.out … regarding the changed … Continue reading

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