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Category Archives: Games
Ajax PHP National Capitals Game Flags Tutorial
Further to yesterday’s Ajax PHP Game Wikipedia Images Wait Tutorial … capitals are connected to countries … countries are connected to iso two letter country codes … iso two letter country codes are connected to emoji flags Yes, all the … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolue, absolute URL, Ajax, animation, architecture, autocomplete, autocompletion, background, background image, backward compatibility, capital, cell, client, country, country code, data scraping, default, delimitation, delimiter, design, dropdown, emoji, emoji flag, event, flag, game, grep, hardcoding, HTML, IFRAME, image, input, interactive input, ISO, Javascript, linear gradient, localStorage, name, onkeyup, personalization, PHP, programming, recall, regex, regexp, regular expression, relative URL, select, server, strings, table, textbox, tutorial, url, w3schools, Wikipedia
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Ajax PHP Game Wikipedia Images Tutorial
Today we’re combining … the progress in the day before yesterday’s Ajax PHP RegEx Entry Games Tutorial … and … the integration reminders of how “every picture is worth a thousand words” from yesterday’s Worldwide Country Quiz Game Wikipedia Images … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolue, absolute URL, Ajax, architecture, autocomplete, autocompletion, background, background image, backward compatibility, cell, client, data scraping, default, delimitation, delimiter, design, dropdown, event, game, grep, hardcoding, HTML, IFRAME, image, input, interactive input, Javascript, localStorage, name, onkeyup, personalization, PHP, programming, recall, regex, regexp, regular expression, relative URL, select, server, strings, table, textbox, tutorial, url, w3schools, Wikipedia
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Multiple Keyboard Game Quiz Tutorial
Moving on from yesterday’s Multiple Keyboard Game Primer Tutorial two matters immediately occurred to us … this multiple keyboard game scenario is exactly the type to benefit from Full Screen mode of use (which we discussed, last with Fullscreen API … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged bluetooth, character, dropdown, event, focus, fullscreen, fullscreen api, game, hotkey, HTML, huddling, Javascript, keyboard, keyboard evemt, keydown, onload, player, programming, quiz, qwerty, select, stop press, tutorial
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Multiple Keyboard Game Primer Tutorial
We’ve long been interested in … multi-player games … using … one device … on … the web … and, today we want to explore … multi-player game … using … one device accessing two keyboards (and no pointing device … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged bluetooth, event, focus, game, HTML, Javascript, keyboard, keyboard evemt, keydown, onload, player, programming, qwerty, stop press, tutorial
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