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Tag Archives: games
Clairvoyance Game Invitations Tutorial
In yesterday’s Clairvoyance Game Tutorial, with our Clairvoyance Game, really a game for two, downplayed invitations to the end of the blog posting blurb. But really, invitations are the “be all and end all” for a two player game shared … Continue reading
Posted in eLearning, Event-Driven Programming, Networking, Software, Tutorials
Tagged clairvoyancy, clairvoyant, collaboration, design, email, files, flat files, game, games, HTML, invitation, Javascript, link, PHP, player, players, programming, project, project planning, share, sharing, SMS, software design, telepathic, testing, turns, tutorial, two players, unit testing, web browser, web server, web server flat files, window.open, window.opener
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Clairvoyance Game Tutorial
Are you sixth sensical? Can you read tea leaves? If it’s one out of two, that will do. We’re starting down the road to a new … Clairvoyance Game … today, that on today’s first draft, as a design for … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged clairvoyancy, clairvoyant, files, flat files, game, games, HTML, Javascript, PHP, player, players, programming, telepathic, turns, tutorial, two players, web browser, web server, web server flat files, window.open, window.opener
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Dots and Boxes Game Tweaking Tutorial
Unlike the recent SOS Game Cursor Tutorial “revisit tweaking” via CSS, today we’re back to our more usual tweaking conduit, Javascript DOM with a smidge of CSS, improving on the Dots and Boxes Game work of Dots and Boxes Game … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged border, boxes, dots, font size, game, games, hotkey, huddling, Javascript, keyboard, programming, stop press, tutorial, twaek, tweak, tweaking
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