Tag Archives: games

Clairvoyance Game Invitations Tutorial

In yesterday’s Clairvoyance Game Tutorial, with our Clairvoyance Game, really a game for two, downplayed invitations to the end of the blog posting blurb. But really, invitations are the “be all and end all” for a two player game shared … Continue reading

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Clairvoyance Game Tutorial

Are you sixth sensical? Can you read tea leaves? If it’s one out of two, that will do. We’re starting down the road to a new … Clairvoyance Game … today, that on today’s first draft, as a design for … Continue reading

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Windows and macOS Hanging Useful Keyboard Shortcuts Tutorial

Revisiting the Dots and Boxes game of Dots and Boxes Game Parameterization Tutorial today, on this macOS MacBook Air … Shock, Horror, Tragedy … it gave us that very annoying “hanging experience” to the extent that our MacBook Air rebooted … Continue reading

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Nimh Game on AlmaLinux Revisit Tutorial

Yes, some of the games, such as Nimh, on RJM Programming, written a long time ago, have suffered going from (a more forgiving) CentOS environment PHP (starting with a 5) going to an AlmaLinux environment PHP (starting with an 8). … Continue reading

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Dots and Boxes Game Tweaking Tutorial

Unlike the recent SOS Game Cursor Tutorial “revisit tweaking” via CSS, today we’re back to our more usual tweaking conduit, Javascript DOM with a smidge of CSS, improving on the Dots and Boxes Game work of Dots and Boxes Game … Continue reading

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Australian Geographical Quiz Scrolling Tutorial

We were a little gobsmacked revisiting the 2017 era Australian Geographical Quiz Context Tutorial quiz web application (and thanks to Australian Geographic website here) that looking through the code … arrrgggghhh … the string … .scroll … was missing. Why … Continue reading

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Colouring In Drag and Drop Reveal Wikipedia Images Tutorial

At first, today, we thought we’d apply new “show Wikipedia image” ideas via … Ajax methodologies … but then saw that … iframe … <iframe onload=ouriaj(this); id=”ourifaj” src=” style=display:none;></iframe> … calls … better fitted in with our functionalities, but the … Continue reading

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Colouring In Drag and Drop Mobile Journey Game Tutorial

We needed to considerably change yesterday’s Colouring In Drag and Drop Pseudo Element Content Tutorial “Journey Game” logic to work with mobile platforms, to do with … for “easy” Journey Game options we change size of “mytable” table and hide … Continue reading

Posted in eLearning, Event-Driven Programming, Games, iOS, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment