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Tag Archives: playlist
YouTube Video List of Play External Javascript Loop Intelligence Tutorial
Today we move on from yesterday’s YouTube Video List of Play External Javascript Jump Tutorial, but it’s work moving on from YouTube Video List of Play External Javascript Supervisor Tutorial‘s YouTube API usage dilemma … … that is a “whole … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data item, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, event, external Javascript, file API, form, Google Translate, hashtag, hover, HTML, IFRAME, intervention, iOS, iPhone, Javascript, localStorage, logic, loop, looping, media, method, mobile, modularization, node.js, non-mobile, object, oncontextmenu, ondblclick, onload, onloadedmetadata, OOP, order, overlay, parent, peer, peer to peer, PHP, planning, play, playlist, position, post, programming, random, randomosity, recall, reveal, rule, rules, seek, shuffle, software, style, styling, suck and see, suite, summary, synchronization, synchronize, table, tap, Text to Speech, textbox, title, tutorial, typeof, user experience, video, Web Application, web browser, web inspector, window, window object, window.open, window.opener, window.parent, YouTube
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YouTube Video List of Play External Javascript Jump Tutorial
The order in which lists are presented is often both contentious, and/or control of order is a boon to, web applications. There is … the order of data items as comes with the data … and when we offered … … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, event, external Javascript, file API, form, Google Translate, hashtag, HTML, IFRAME, intervention, iOS, iPhone, Javascript, localStorage, logic, loop, looping, media, method, mobile, modularization, node.js, object, oncontextmenu, ondblclick, onload, onloadedmetadata, OOP, order, overlay, peer, peer to peer, PHP, planning, play, playlist, position, post, programming, random, randomosity, recall, reveal, rule, rules, seek, shuffle, software, style, styling, suck and see, suite, summary, synchronization, synchronize, table, tap, Text to Speech, tutorial, video, Web Application, web browser, web inspector, YouTube
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YouTube Video List of Play External Javascript Supervisor Tutorial
Revisiting web application projects, and incorporating new functionality, we get best joy when a suite of web applications like our “Brady Bunch YouTube Music” peer to peer suite can all be attended to via changes to just the one external … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, external Javascript, file API, form, Google Translate, hashtag, HTML, IFRAME, intervention, iOS, iPhone, Javascript, localStorage, logic, loop, looping, media, method, mobile, modularization, node.js, object, onload, onloadedmetadata, OOP, overlay, peer, peer to peer, PHP, planning, play, playlist, position, post, programming, recall, reveal, rule, rules, seek, shuffle, software, style, styling, suck and see, suite, summary, synchronization, synchronize, tap, Text to Speech, tutorial, video, Web Application, web browser, web inspector, YouTube
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YouTube Video List of Play Supervisor Tutorial
Today, as far as “YouTube Video List of Play” supervisors goes, we add to yesterday’s Spliced Audio/Video YouTube Shuffle Tutorial … our changed splice_audio.htm Spliced Audio/Video/Image web application live run our tweaked esp_ornot_esp.html YouTube API Interfacing web application … with … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, file API, form, Google Translate, hashtag, HTML, IFRAME, intervention, iOS, iPhone, Javascript, localStorage, logic, loop, looping, media, method, mobile, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, playlist, position, post, programming, recall, reveal, rule, rules, seek, shuffle, software, style, styling, suck and see, summary, synchronization, synchronize, tap, Text to Speech, tutorial, video, web browser, web inspector, YouTube
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Spliced Audio/Video YouTube Shuffle Tutorial
Some of the motivation for today’s addition of Shuffle logic to the “YouTube Video List of Plays” work we last mentioned with Spliced Audio/Video YouTube Mobile Recall Tutorial of recent times is to do with the huge percentage of time … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, file API, form, Google Translate, hashtag, HTML, IFRAME, intervention, iOS, iPhone, Javascript, localStorage, logic, loop, looping, media, method, mobile, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, playlist, position, post, programming, recall, reveal, rule, rules, seek, shuffle, software, style, styling, suck and see, summary, synchronization, synchronize, tap, Text to Speech, tutorial, video, web browser, web inspector, YouTube
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Spliced Audio/Video YouTube Mobile Recall Tutorial
Of course we want to be like Spotify, with the one tap meaning peace for long periods playing music, as it is with YouTube playlists on mobile platforms. God knows, we’ve winged enough about this mobile requirement to have a … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, file API, form, Google Translate, hashtag, HTML, IFRAME, intervention, iOS, iPhone, Javascript, localStorage, logic, loop, looping, media, method, mobile, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, playlist, position, post, programming, recall, reveal, rule, rules, seek, software, style, styling, suck and see, summary, synchronization, synchronize, tap, Text to Speech, tutorial, video, web browser, web inspector, YouTube
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YouTube Video API Event Playlist Generations Tutorial
Recently, on this current YouTube API interfacing Song Playing web application, further to the recent YouTube Video API Event Playlist User Settings Tutorial, we’ve been referring a lot to … top.document.title … as a place to store settings in which … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged audio, background colour, background image, border-radius, broadcast, broadcasting, bubble, bubbling, button, click, colour, confirm, continous, cookie, CSS, DOM, email, emoji, emoji button, event, event.stopPropagation, generation, gesture, grandchild, grandparent, greatgrandparent, hash, hashtag, hierarchy, HTML, IFRAME, inheritance, intersessional, iOS, iPad, Javascript, localStorage, loop, media, meta, mobile, music, mute, parent, play, playing, playlist, programming, radio, recall, scroll, scrolling, share, sharing, shuffle, SMS, song, Spotify, stopPropagatin, store, top, transistor, transistor radio, tutorial, Tutorials API, url, user preference, video, viewport, volume, YouTube, YouTube API
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YouTube Video API Event Playlist User Settings Tutorial
We’re happy to be talking about three new pieces of functionality to add to our recent YouTube API interfacing Song Playing web application last talked about with the recent YouTube Video API Event Playlist Background Image Tutorial, those being … … Continue reading →
Posted in eLearning, Event-Driven Programming, Not Categorised, Tutorials
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Tagged audio, background colour, background image, border-radius, broadcast, broadcasting, bubble, bubbling, button, click, colour, confirm, continous, cookie, CSS, DOM, email, emoji, emoji button, event, event.stopPropagation, gesture, hash, hashtag, hierarchy, HTML, IFRAME, inheritance, intersessional, iOS, iPad, Javascript, localStorage, loop, media, meta, mobile, music, mute, play, playing, playlist, programming, radio, recall, scroll, scrolling, share, sharing, shuffle, SMS, song, Spotify, stopPropagatin, store, transistor, transistor radio, tutorial, Tutorials API, url, user preference, video, viewport, volume, YouTube, YouTube API
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