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Tag Archives: object
Animated Plane Game User Content Sharing Tutorial
Yesterday’s Animated Plane Game Primer Tutorial set up five “nouns” of interest … trees plane gymnast clouds ground … each of which has a relationship to a piece of media content. The border-image (ie. ground) content aspects we allow a … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Not Categorised, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, content, CSS, data uri, DOM, emoji, emoji text, Freepik, game, giphy, Google, Google Image search, hashtag, hashtagging, height, HTML, IFRAME, iframe widget, image, image search, Javascript, makeagif.com, mix-blend-mode, noun, object, OOP, overlay, pinterest, pixel, position, procul.org, programming, prompt, stop press, storyborad, SVG, svg+xml, text, transparent, transparent background, tutorial, url, webp, white, white background, widget, width
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Animated Plane Game Primer Tutorial
The mix-blend-mode:multiply; discoveries (along with those naive previous usage without realizing it’s implications) we made creating Periodic Table Image Map Primer Tutorial recently has opened up new “vistas of possibility” (VOP, of course) for us, and has inspired us to … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, CSS, DOM, emoji, Freepik, game, giphy, Google, height, HTML, IFRAME, iframe widget, image, Javascript, makeagif.com, mix-blend-mode, noun, object, OOP, overlay, pinterest, pixel, position, procul.org, programming, stop press, storyborad, SVG, svg+xml, transparent, transparent background, tutorial, webp, white, white background, widget, width
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Window Object Screen Member Variables Overlay Tutorial
Onto yesterday’s Window Object Screen Member Variables Tutorial we nuance … “overlay” if (navigator.userAgent.match(/Android|BlackBerry|iPhone|iPad|iPod|Opera Mini|IEMobile/i)) { document.body.innerHTML+='<span id=vertborder data-class=”hseparator” style=”color:transparent;position:absolute;left:91%;top:50%;z-index:99;transform:rotate(90deg);”>document.documentElement.clientHeight=’ + document.documentElement.clientHeight + ‘</span>’; } else { document.body.innerHTML+='<span id=vertborder data-class=”hseparator” style=”color:transparent;position:absolute;left:94.25%;top:50%;z-index:99;transform:rotate(90deg);”>document.documentElement.clientHeight=’ + document.documentElement.clientHeight + ‘</span>’; } and “flex” <style> .hseparator … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged border, dimension, DOM, flex, HTML, image, image map, Javascript, measurement, member, member variable, mobilefish, object, OOP, overlay, programming, screen, size, text shadow, tutorial, variable, window
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Window Object Screen Member Variables Tutorial
We stumbled upon an excellent diagram image to explain some of the window object member variables available to Javascript DOM and describing the various dimensions of device screen parts at https://moo-you.tistory.com/882 … … thanks. Knowing that, we harnessed the great … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged dimension, DOM, HTML, image, image map, Javascript, measurement, member, member variable, mobilefish, object, OOP, programming, screen, size, tutorial, variable, window
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Media YouTube Interfacer Interspersing Image Text Tutorial
Isn’t … Image Text … a contradiction of terms? Maybe in some fields it is, but in the world of HTML based web applications, there are … emojis … that “blur the lines” happily … as well as … data … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, audio file, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data uri, data url, debugging, delay, delimitation, delimiter, details, DOM, download, downloads, file API, form, Google Translate, hashtag, hashtagging, HTML, IFRAME, intervention, iOS, iPhone, Javascript, karaoke, limit, local file, localStorage, logic, loop, looping, media, method, microphone, mix, mobile, navigation, node.js, object, Online Voice Recorder, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, playlist, position, post, programming, recall, record, recording, reveal, rule, rules, seek, shuffle, software, splashpage, style, styling, suck and see, summary, SVG, synchronization, synchronize, tap, target, Text to Speech, tutorial, video, web browser, web inspector, YouTube
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Media YouTube Interfacer Interspersing Hashtagging Tutorial
With yesterday’s Media YouTube Interfacer Interspersing Tutorial‘s interspersing of … Audio Video … via data URI user entries in amongst the YouTube eleven character video code records, we hit limits with hashtagging and any sizeable video (or audio) data. What’s … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, audio file, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data uri, data url, debugging, delay, delimitation, delimiter, details, DOM, download, downloads, file API, form, Google Translate, hashtag, hashtagging, HTML, IFRAME, intervention, iOS, iPhone, Javascript, karaoke, limit, local file, localStorage, logic, loop, looping, media, method, microphone, mix, mobile, navigation, node.js, object, Online Voice Recorder, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, playlist, position, post, programming, recall, record, recording, reveal, rule, rules, seek, shuffle, software, splashpage, style, styling, suck and see, summary, synchronization, synchronize, tap, target, Text to Speech, tutorial, video, web browser, web inspector, YouTube
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Media YouTube Interfacer Interspersing Tutorial
It’s pretty logical to follow up yesterday’s Audio Recording YouTube Interfacer Revisit Tutorial‘s … totally (and wholly) audio recording ideas … with, as today’s work, a start to … audio (and/or non-YouTube video) media interspersing amongst the YouTube video(s) … … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, audio file, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data uri, data url, debugging, delay, delimitation, delimiter, details, DOM, download, downloads, file API, form, Google Translate, hashtag, HTML, IFRAME, intervention, iOS, iPhone, Javascript, karaoke, local file, localStorage, logic, loop, looping, media, method, microphone, mix, mobile, node.js, object, Online Voice Recorder, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, playlist, position, post, programming, recall, record, recording, reveal, rule, rules, seek, shuffle, software, splashpage, style, styling, suck and see, summary, synchronization, synchronize, tap, Text to Speech, tutorial, video, web browser, web inspector, YouTube
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Audio Recording YouTube Interfacer Revisit Tutorial
Back at the recent YouTube Video List of Play Supervisor Tutorial the role of our inhouse YouTube Interfacer web application was as a middleparent in a “grandparent”/”parent”/”grandchild” web application design, but today we revisit the functionality that motivated us to … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, audio file, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, download, downloads, file API, form, Google Translate, hashtag, HTML, IFRAME, intervention, iOS, iPhone, Javascript, karaoke, local file, localStorage, logic, loop, looping, media, method, microphone, mobile, node.js, object, Online Voice Recorder, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, playlist, position, post, programming, recall, record, recording, reveal, rule, rules, seek, shuffle, software, splashpage, style, styling, suck and see, summary, synchronization, synchronize, tap, Text to Speech, tutorial, video, web browser, web inspector, YouTube
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