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Tag Archives: name
Fairy Story Chrome Dictation Mixed Content Fix Tutorial
Yesterday’s Fairy Story Chrome Dictation Tutorial suffered from Mixed Content (ie. the mixing of https: and http: protocol data sources, even if (just) involving this RJM Programming domain). We got into the pickle, though, because some great Emoji helper resources … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged ai, artificial intelligence, autocompletion, cantonese, China, connective, contenteditable, cross-browser, cross-browser issues, cross-platform, cursor, dictation, dictionary, div, domain, dropdown, fairy story, file, Google Chrome, HTML, http, https, input, interactive input, Javascript, keyboard, mandarin, mixed content, name, personalization, PHP, platform, programming, proper name, punctuation, qwerty, select, speech to text, stop press, tutorial, web server, word, Wubi, Wubi effect
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Fairy Story Chrome Dictation Tutorial
There is another tool we can think of to improve Fairy Story Names and Connectives and Punctuation Dropdown Helpers Tutorial. That is Speech to Text functionality that can work on Google Chrome non-mobile platforms. Still here with all this? Current … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged ai, artificial intelligence, autocompletion, cantonese, China, connective, contenteditable, cross-browser, cross-browser issues, cross-platform, cursor, dictation, dictionary, div, dropdown, fairy story, Google Chrome, HTML, http, https, input, interactive input, Javascript, keyboard, mandarin, mixed content, name, personalization, PHP, platform, programming, proper name, punctuation, qwerty, select, speech to text, stop press, tutorial, word, Wubi, Wubi effect
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Fairy Story Names and Connectives and Punctuation Dropdown Helpers Tutorial
If you suffer from the delusion that computers and their relationship to the qwerty keyboard’s history is all “old hat” (or all old news) you need to listen to the riveting The Wubi Effect as we computer programmers continually seek … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged autocompletion, cantonese, China, connective, contenteditable, cursor, dictionary, div, dropdown, fairy story, HTML, input, interactive input, Javascript, keyboard, mandarin, name, personalization, PHP, programming, proper name, punctuation, qwerty, select, tutorial, word, Wubi, Wubi effect
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Mobile Two Finger Gesture Inline HTML Email Quiz Tutorial
Do you remember the recent … two players within calling distance and able to get to the same device ( 🐵 / 🙈 ) … and today we cover … two players not within calling distance and not able to … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged catch, collaborate, collaboration, CSS, email, emoji, event, form, game, gesture, Gmail, HTML, inline, interactive, interactive entry, Javascript, mobile, name, ontouchmove, ontouchstart, pinch, player, programming, prompt, quiz, share, sharing, stopPropagation, stretch, style, submit, swipe, textAlign, touch, try, tutorial, two finger gesture, validation
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Mobile Two Finger Gesture Your Quiz Tutorial
We always think, as far as quizzes go, like with yesterday’s Mobile Two Finger Gesture Quiz Tutorial‘s (mathematical) quiz, it is good to allow the user to add their own tailored questions into the mix. Along with that, we had … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged catch, collaborate, collaboration, CSS, email, emoji, event, game, gesture, Gmail, HTML, inline, interactive, interactive entry, Javascript, mobile, name, ontouchmove, ontouchstart, pinch, player, programming, prompt, quiz, share, sharing, stopPropagation, stretch, style, swipe, textAlign, touch, try, tutorial, two finger gesture
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Mobile Two Finger Gesture Quiz Tutorial
Making use of “more than one” finger mobile gestures started with yesterday’s Mobile Two Finger Gesture Name Game Tutorial is us adding a Mathematics Quiz bit of functionality today. In doing this we thought we could construct a quiz that … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged collaborate, collaboration, CSS, email, emoji, event, game, gesture, Gmail, HTML, inline, Javascript, mobile, name, ontouchmove, ontouchstart, pinch, player, programming, quiz, share, sharing, stretch, style, swipe, touch, tutorial, two finger gesture
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Mobile Two Finger Gesture Name Game Tutorial
Up until yesterday’s Mobile Swipe Gesture Name Game Share Tutorial the mobile gesture logic has all been based on … one finger touch gestures … but as users of touch devices will tell you … two (or more) finger touch … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged collaborate, collaboration, CSS, email, emoji, event, game, gesture, Gmail, HTML, inline, Javascript, mobile, name, ontouchmove, ontouchstart, pinch, player, programming, share, sharing, stretch, style, swipe, touch, tutorial, two finger gesture
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The Hello World starting point makes it easier to separate project setup from asset problems. A useful follow-up would be importing a small sprite sheet and checking frame dimensions, ordering and padding before adding animation logic. Previewing the individual frames first can help identify whether a problem comes from the artwork or from the engine configuration.