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Tag Archives: checkbox
Tabular Single Row Emoji Sharing Menu Tutorial
Onto yesterday’s Tabular Single Row YouTube API Radio Play Textbox Tutorial, today, we are adding … to that slivery left hand table cell … remaining slivery because what we are adding is what we like to call … “emoji buttons” … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged API, audio, brady bunch, button, cell, checkbox, content, CSS, dropdown, dynamic, emoji, emoji button, fixed, focus, gallery, IFRAME, image, image gallery, justification, localStorage, loop, looping, Lorem Picsum, media, music, order, peer, peer to peer, PHP, play, position, programming, radio, real time, row, scroll, scrolling, sequence, sequenced, shuffle, shuffling, suite, table, table cell, tabular, text justification, textbox, tr, tutorial, vide, webpage, window, window scroll, YouTube, YouTube API
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Tabular Single Row YouTube API Radio Play Textbox Tutorial
Apart from yesterday’s Tabular Single Row YouTube API Radio Play Tutorial‘s mainly HTML input type=checkbox means by which the user could control their YouTube video “Radio play” modes of use, there was one more aspect to user control we wanted … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged API, audio, brady bunch, button, cell, checkbox, content, CSS, dropdown, dynamic, fixed, focus, gallery, IFRAME, image, image gallery, justification, localStorage, loop, looping, Lorem Picsum, media, music, order, peer, peer to peer, PHP, play, position, programming, radio, real time, row, scroll, scrolling, sequence, sequenced, shuffle, shuffling, suite, table, tabular, text justification, textbox, tr, tutorial, vide, webpage, window, window scroll, YouTube, YouTube API
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Tabular Single Row YouTube API Radio Play Tutorial
Today, we’re back to the Tabular Single Row Media Gallery ideas regarding the web application of the recent Tabular Single Row Textarea Sharing Tutorial and we’re involving more “button innards” thinking, with respect to adding onto the pre-existing … radio … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged API, audio, brady bunch, button, cell, checkbox, content, CSS, dropdown, fixed, focus, gallery, IFRAME, image, image gallery, justification, localStorage, loop, looping, Lorem Picsum, media, music, order, peer, peer to peer, PHP, position, programming, radio, row, scroll, scrolling, sequence, sequenced, shuffle, shuffling, suite, table, tabular, text justification, tr, tutorial, vide, webpage, window, window scroll, YouTube, YouTube API
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Dice Games Peer to Peer Emoji Tutorial
The recent Knockout Dice Game Emoji Tutorial got us a little peeved. We do like fairness, even for your humble web application, and when The Knockout Dice Game got an “emoji makeover” a few days ago … well … we’re … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged checkbox, clone, cloning, codepoint, CSS, decimal entity, DejaVu sans, dice, dropdown, emoji, emojipedia, entity, fileformat, fileformat.info, font, font family, game, getComputedStyle, header, HTML, html decimal entity, internationalization, Javascript, justify, passivity, peer, peer to peer, percentage, probability, programming, responsive design, right to left, score, scoring, select, stop press, String.fromCodePoint, table, tabular, tutorial, units, W3C
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Knockout Dice Game Emoji Tutorial
To our mind, the invention of emojis has been a really positive part of the online world. Maybe we’re that extra bit fond of them because it can go somewhere on the way to …
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged checkbox, codepoint, CSS, decimal entity, DejaVu sans, dice, dropdown, emoji, emojipedia, entity, fileformat, fileformat.info, font, font family, game, header, HTML, html decimal entity, internationalization, Javascript, passivity, percentage, probability, programming, responsive design, score, scoring, String.fromCodePoint, table, tabular, tutorial, units, W3C
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Knockout Dice Game Checkbox Tutorial
Around here, we’re often moving on in a project via … the changing of hardcodings into “dropdown” select elements (especially within h1 header elements) … but today, to move on, we arrange for … the nested insertion of a checkbox … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged checkbox, dice, dropdown, game, header, passivity, percentage, probability, programming, responsive design, score, scoring, table, tabular, tutorial, units
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