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Category Archives: Games
Country Quizzes Mobile Makeover Tutorial
It’s interesting, when making a web application like the Country Quiz ones of yesterday’s Country Quizzes Makeover Tutorial how when making it better for mobile platforms, with their smaller device widths, you often end up wanting to increase font sizes. … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged capital, cell, choices, code, country, country code, currency, dropdown, flag, focus, font, game, goes, helper, IFRAME, information, iPhone, ISO-3166, keyboard, mobile, PHP, programming, quiz, radio, score, select, setTimeout, table, textbox, tutorial
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Country Quizzes Makeover Tutorial
It’s been more than a year since a visit to the Country Quiz web applications of Country Quizzes Wikipedia Image Integration Tutorial, involving “the we are fam-il-y” style … Country Capitals Quiz Country Currency Quiz Country Flags Quiz … and … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged capital, choices, code, country, country code, currency, dropdown, flag, game, helper, IFRAME, information, ISO-3166, PHP, programming, quiz, radio, select, tutorial
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SOS Game Keyboard Tutorial
We’re not sure why we didn’t think about it in the first round of SOS Game creation sessions, but, further to the recent SOS Game Cursor Tutorial … cursor non-mobile improvements … today we have … CSS margin tweaks … … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged coalesce, cursor, device, event, external Javascript, game, hotkey, hover, HTML, HTML5, huddling, Javascript, keyboard, margin, merge, non-mobile, onkeydown, onmousemove, onmouseout, onmouseover, programming, sos, sos game, SVG, svg+xml, tutorial, tweak
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SOS Game Cursor Tutorial
In the online woooorrrrllllddd, non-mobile platforms have a whole “hover” woooorrrrllllddd forsaken by the mobile platforms. In that woooorrrrllllddd you can “decorate” or personalize your cursor, that “character” (or perhaps more if you involve SVG+XML protocol cursor customized definitions) which … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged cursor, event, external Javascript, game, hover, HTML, Javascript, non-mobile, onmousemove, onmouseout, onmouseover, programming, sos, sos game, SVG, svg+xml, tutorial
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