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Daily Archives: May 24, 2026
Clairvoyance Game Scoring Bonus Tutorial
When a game scores and it’s got a non-aspirational feel about it, it can turn off some potential players. And so, with this in mind, onto yesterday’s Clairvoyance Game User Definitions Tutorial we now offer some optional bonus scoring functionality … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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