Tag Archives: player

Clairvoyance Game Sharing Scores Tutorial

Onto the day before yesterday’s (yes, another two dayer!) Clairvoyance Game Invitations Tutorial primarily we have a checkbox part regarding … Be Told Where You Went Wrong … guessing within our two player Clairvoyance Game … easy peasy … but … Continue reading

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Clairvoyance Game Invitations Tutorial

In yesterday’s Clairvoyance Game Tutorial, with our Clairvoyance Game, really a game for two, downplayed invitations to the end of the blog posting blurb. But really, invitations are the “be all and end all” for a two player game shared … Continue reading

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Clairvoyance Game Tutorial

Are you sixth sensical? Can you read tea leaves? If it’s one out of two, that will do. We’re starting down the road to a new … Clairvoyance Game … today, that on today’s first draft, as a design for … Continue reading

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Find Games Peer to Peer Tutorial

It wasn’t our initial intention, but on completion of the cloning aspects to … sporning from the Find the Words game basis … cloning to a … Finding the Numbers game … as two distinct entities, we could piece them … Continue reading

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Find Number Game Clues Tutorial

Onto the “cloning start” yesterday’s Find Number Game Cloning Tutorial gave us to our Find the Number game, today, we improve on … its modes of play … adding to existant … find a computer decided upon number … with … Continue reading

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Mak-yek Game Tutorial

Adding to the recent Chess and Draughts Game Styling Tutorial we add … a Mak-yek Game (as proposed today) … has more in common with … a Chess Game … in the sense that the … playing board is the … Continue reading

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Chess and Draughts Game Styling Tutorial

Onto yesterday’s Draughts Game Logic Tutorial we progress with … mild styling makeovers for the Chess and Draughts Game looks … structure of webpage, in a user experience sense, helping make enough room for the main point of the webpage, … Continue reading

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Draughts Game Logic Tutorial

Is “mutipurposing code” overrated? We asked the general populace. . . . . . . . . . . . . . . . . . . . . . . . . You know what? We’ll leave that topic … Continue reading

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