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Tag Archives: onclick
Mobile Onmouseover Event Alternative Tutorial
Yesterday’s Smooth Spinner Game Tutorial … Yes, non-mobile players will score better than mobile device players, because of the existence of an onmouseover (ie. hover) event. This same lament for mobile devices is a similar lament regarding a lot of … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged arithmetic, button, cell, div, dropdown, event, game, games, global variable, HTML, Javascript, keyboard, mathematics, maths, mobile, onclick, onkeypress, onmouseout, onmouseover, ontouchend, ontouchmove, ontouchstart, option, programming, select, table, tutorial, user, variable
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Smooth Spinner Game Tutorial
Adding onto the recent Onmouseover and Onmouseout Event Monitoring Tutorial … Simple Maths Timer Game Onmouseover and Onmouseout Monitor … we add, today, a new … Smooth Spinner Game … test of a user’s control, nerve and patience, where they … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged arithmetic, button, cell, div, dropdown, event, game, games, HTML, Javascript, keyboard, mathematics, maths, onclick, onkeypress, onmouseout, onmouseover, option, programming, select, table, tutorial, user
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Onmouseover and Onmouseout Event Monitoring Tutorial
Perhaps you were reading yesterday’s Maths Ouija Board Quiz Primer Tutorial and wondering “what gives with the ‘mo_me_rt_t.htm’ name of the web application”? Well, the original inspiration at “Moving the mouse: mouseover/out, mouseenter/leave”, thanks, was for an Onmouseover and Onmouseout … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged arithmetic, button, cell, div, event, game, games, HTML, Javascript, keyboard, mathematics, maths, onclick, onkeypress, onmouseout, onmouseover, programming, table, tutorial
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Maths Ouija Board Quiz Primer Tutorial
We’re not really using a ouija board with today’s Maths Quiz web application, but if you use the mouse or trackpad means by which to answer the Maths arithmetic, it can feel like an ouija board in play. We’ve arranged … Continue reading
Posted in eLearning, Games, Tutorials
Tagged arithmetic, button, event, game, games, HTML, Javascript, keyboard, mathematics, maths, onclick, onkeypress, onmouseover, programming, tutorial
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Shooting Star Two Player Game Tutorial
We’ve extended the recent Shooting Star Game Primer Tutorial to allow for a two player game option under the following conditions … you need two pointing “means” per one “device” … like a trackpad and wireless mouse, that is so … Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged animation, click, CSS, device, difficulty, document.body, emoji, emojipedia, game, glowing text, hardware, HTML, Javascript, keyframes, mouse, onclick, score, track pad, transition
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Shooting Star Game Primer Tutorial
We’ve got one of those pretty simple “click ’em up” games for you today, inspired by the CSS brilliance of W3School’s glowing text idea, thanks. That set us to thinking of Emojis we could apply (in front of the great … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged animation, click, CSS, difficulty, document.body, emoji, emojipedia, game, glowing text, HTML, Javascript, keyframes, onclick, score, transition
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I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?