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Tag Archives: iOS
YouTube Video List of Play Supervisor Tutorial
Today, as far as “YouTube Video List of Play” supervisors goes, we add to yesterday’s Spliced Audio/Video YouTube Shuffle Tutorial … our changed splice_audio.htm Spliced Audio/Video/Image web application live run our tweaked esp_ornot_esp.html YouTube API Interfacing web application … with … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, file API, form, Google Translate, hashtag, HTML, IFRAME, intervention, iOS, iPhone, Javascript, localStorage, logic, loop, looping, media, method, mobile, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, playlist, position, post, programming, recall, reveal, rule, rules, seek, shuffle, software, style, styling, suck and see, summary, synchronization, synchronize, tap, Text to Speech, tutorial, video, web browser, web inspector, YouTube
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Spliced Audio/Video YouTube Shuffle Tutorial
Some of the motivation for today’s addition of Shuffle logic to the “YouTube Video List of Plays” work we last mentioned with Spliced Audio/Video YouTube Mobile Recall Tutorial of recent times is to do with the huge percentage of time … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, file API, form, Google Translate, hashtag, HTML, IFRAME, intervention, iOS, iPhone, Javascript, localStorage, logic, loop, looping, media, method, mobile, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, playlist, position, post, programming, recall, reveal, rule, rules, seek, shuffle, software, style, styling, suck and see, summary, synchronization, synchronize, tap, Text to Speech, tutorial, video, web browser, web inspector, YouTube
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Spliced Audio/Video YouTube Mobile Recall Tutorial
Of course we want to be like Spotify, with the one tap meaning peace for long periods playing music, as it is with YouTube playlists on mobile platforms. God knows, we’ve winged enough about this mobile requirement to have a … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, file API, form, Google Translate, hashtag, HTML, IFRAME, intervention, iOS, iPhone, Javascript, localStorage, logic, loop, looping, media, method, mobile, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, playlist, position, post, programming, recall, reveal, rule, rules, seek, software, style, styling, suck and see, summary, synchronization, synchronize, tap, Text to Speech, tutorial, video, web browser, web inspector, YouTube
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Audio Card Background Image Quality Tutorial
This current project may be about YouTube basis “audio cards”, but inevitably, if we offer background image possibilities, some users may turn it’s functionality, more, into a “postcard” feeling presentation. But, with yesterday’s Audio Card Circular Wording Text Tutorial only … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Photography, Tutorials
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Tagged aesthetics, audio, audio card, background colour, background image, camera, canvas, card, circle, circular, circular text, data uri, delimitation, delimiter, density, dropdown, email, form, hashtag, HTML, IFRAME, image, image quality, iOS, iPhone, keyboard, mandatory, mobile, onkeydown, overlay, photo, pixel, pixel density, popup, postcard, programming, quality, share, sharing, SMS, stream, take photo, textbox, tutorial, video, wording, YouTube, z-index
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Google Lens Reverse Image Search Revisit Tutorial
We’re revisiting the Google Lens image matching (sometimes via Google search engine) themes of Google Lens Reverse Image Search Tutorial honing in on various ways to input, such as … macOS Paste Item … via Paintbrush -> Select All -> … Continue reading →
Posted in eLearning, iOS, Operating System, Software, Tutorials
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Tagged camera, copy, drop, eLearning, Finder, Google, Google Lens, image, image file, image matching, install, installers, integraion, iOS, macOS, PaintBrush, paste, photos, reverse image search, search, search engine, share, sharing, software integration, surfing the net, tutorial, Tutorials and tagged app
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External Javascript YouTube Audio of Video Snippet Tutorial
Given the current Play Audio Stream of Selected YouTube Video In Place functionality talked about, last, at External Javascript YouTube Audio of Video Numericals Tutorial occurs “in place” there’s a good chance what the user may want to describe is … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, arguments, audio, button, child, click, connection, control, controls, debug, debugging, delay, Did you know, dynamic, emoji, emoji button, fallback, FreeConvert, geo chart, Google chart, hashtag, hashtagging, height, hierarchy, hotkey, href, HTML, IFRAME, image, image map, integration, interruption, iOS, Javascript, keyboard, layer, left, link, loop, map, media, mobile, mp4, mute, onload, opacity, overlay, parent, parent.parent, pause, personalization, PHP, play, position, programming, progress, retry, setInterval, setTimeout, snippet, software integration, StackOverflow, stop press, stream, textarea, timing, top, tutorial, unmute, url, video, web inspector, width, YouTube, z-index
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External Javascript YouTube Audio of Video Numericals Tutorial
Regarding yesterday’s External Javascript YouTube Audio of Video Fallback Tutorial 📻🎶 (📻🎶) emoji (non-mobile showing) title attribute now goes something like … Right click opens in new window the video and audio but normal click just plays audio in place. … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, arguments, audio, button, child, click, connection, control, controls, debug, debugging, delay, Did you know, dynamic, emoji, emoji button, fallback, FreeConvert, geo chart, Google chart, height, hierarchy, hotkey, href, HTML, IFRAME, image, image map, integration, interruption, iOS, Javascript, keyboard, layer, left, link, loop, map, media, mobile, mp4, mute, onload, opacity, overlay, parent, parent.parent, pause, personalization, PHP, play, position, programming, progress, retry, setInterval, setTimeout, software integration, StackOverflow, stop press, stream, textarea, timing, top, tutorial, unmute, url, video, web inspector, width, YouTube, z-index
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External Javascript YouTube Audio of Video Fallback Tutorial
Further to yesterday’s External Javascript YouTube Audio of Video Looping Tutorial work regarding the Play Audio Stream of Selected YouTube Video In Place functionality we’re currently working on … the timing of getting some mobile platform looping going is fortunate … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, arguments, audio, button, child, click, connection, control, controls, debug, debugging, delay, Did you know, emoji, emoji button, fallback, FreeConvert, geo chart, Google chart, height, hotkey, href, HTML, IFRAME, image, image map, integration, interruption, iOS, Javascript, keyboard, left, link, loop, map, media, mobile, mp4, mute, onload, opacity, overlay, parent, pause, PHP, play, position, programming, progress, retry, setInterval, setTimeout, software integration, StackOverflow, stop press, stream, textarea, timing, top, tutorial, unmute, url, video, web inspector, width, YouTube, z-index
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