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Tag Archives: image
Muscle Groups Quiz Game Primer Tutorial
Similar to yesterday’s Respiratory System Quiz Game Primer Tutorial, but that little bit different, we write a Muscle Groups web application today. With today’s muscle groups quiz we allowed the share of the photo taken with an iPhone, out of … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged anatomy, form, HTML, image, iPhone, Javascript, overlay, programming, respiratory system, textbox, tutorial
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Respiratory System Quiz Game Primer Tutorial
The previous Body Systems Quiz Game Primer Tutorial shares many commonalities with today’s Respiratory System quiz, two major commonalities being … the source for the quiz knowledge … thanks to HLTAAP001 Recognise healthy body systems TAFE NSW both quizzes have … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged anatomy, form, HTML, image, Javascript, overlay, programming, respiratory system, textbox, tutorial
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HTML Square Horizontal Rule Editable Image Map Jigsaw Tutorial
Adding to yesterday’s HTML Square Horizontal Rule Image Map Jigsaw Tutorial, today we add logic to be able to … Edit the image map via an HTML div contenteditable=true element showing the image map’s outerHTML representation … as well as … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged area, array, Bezier curves, browse, canvas, canvas background, cards, cell, chart, child, column, contenteditable, copy, CSS, deck, dictionary, div, DOM, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, parent, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, random, reveal, rotate, rubberband, share, software integration, square, SVG, table, textarea, transform, translate, tutorial, url, window, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Image Map Jigsaw Tutorial
We like the image editor GIMP’s Guillotine functionality we last talked about at Gimp Guillotine Follow Up Memory Tutorial and wanted to start out creating image maps in a similar vein, and remembering back to hard copy digitizing days and … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged area, array, Bezier curves, browse, canvas, canvas background, cards, cell, chart, child, column, copy, CSS, deck, dictionary, DOM, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, overlay, parent, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, random, reveal, rotate, share, software integration, square, SVG, table, transform, translate, tutorial, url, word, word game, YouTube, z-index
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Javascript and PHP Base64 Media Tutorial
It’s likely that if you use Base64 a lot with your web applications whether that involves Javascript client …. btoa atob … or some serverside language functions like PHP’s … base64_decode base64_encode … you will have used it when accessing, … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged atob, audio, base64, browse, btoa, data uri, decodeURIComponent, encodeURIComponent, enctype, extension, file, file API, form, get, HTML, image, Javascript, media, method, mimetype, onsubmit, PHP, post, programming, tutorial, url, urldecode, urlencode, video
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Australian Indigenous Language SVG Overlay Tutorial
Meanwhile, back at “Absolute SVG Positioning (ideally with water views, and ‘Tahiti sounds nice’) Symposium” and “Image Map Admiration Society Cocktail and Drinks Don’t” we wanted to take advantage of the hours spent at the wonderful and stupendous mobilefish Image … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged geo chart, Google chart, HTML, image, image map, indigenous, indigenous Australia, Javascript, language, map, map chart, mobilefish, onclick, overlay, place, polygon, programming, SVG, tutorial, where, Wikipedia
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HTML Map Element SVG Context Tutorial
An improvement to yesterday’s HTML Map Element SVG Tutorial “where” type HTML map onclick type web application is to interface to some contextual Google Chart “friends” … Geo Chart Map Chart … the Geo Chart contextualizing at the world view … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute, button, div, emoji, external Javascript, geo chart, Google Charts, HTML, IFRAME, image, India, Javascript, map, map chart, onclick, overlay, programming, SVG, tutorial, where
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HTML Map Element SVG Tutorial
Hang around reading at this blog long enough, or just read Legend for and from HTML Map Element CSS Tutorial below, and we think you’ll get the gist of what high regard we have for the HTML map element in … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute, div, external Javascript, HTML, image, India, Javascript, map, onclick, overlay, programming, SVG, tutorial
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