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Tag Archives: counting number
HTML/Javascript Binary to Hexadecimal Base Game Tutorial
Remember being pointed out, at school, in mathematics, how you could have numerical counting systems that weren’t base 10, and it blowing my tiny little mind! Then, in high school, imaginary numbers … wow! Still don’t know what they’re useful … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged base, binary, blank, counting number, decimal, Did you know, dimension, DOM, dropdown, game, hexadecimal, HTML, innerHTML, Javascript, mathematics, maths, number, octal, programming, quiz, select, tutorial, value
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Javascript Object Oriented Programming Constructor Calculator Tutorial
We’re going to relent regarding the impracticality of handling the big numbers involved in our most recent Date Guessing game featured in Javascript Object Oriented Programming Constructor Players Tutorial. To “relent” with a game design means adding “hints”, quite often, … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged array, blueprint, calculator, cell, class, constructor, contenteditable, counting number, date, div, DOM, game, games, global variable, guess, hint, HTML, innerHTML, input, integer, Javascript, method, milliseconds, object, Object Oriented Programming, OOP, outerHTML, PHP, player, players, programming, proof of concept, seconds, table, tbody, Tcl, thead, tutorial, variable
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Javascript Object Oriented Programming Constructor Players Tutorial
Yesterday’s Javascript Object Oriented Programming Constructor Primer Tutorial‘s game was coded, and designed, for a single player. But perhaps you have a group of “big number” and/or “date” afficionado players wanting to play. Well, as of today, herd up to … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged array, blueprint, cell, class, constructor, contenteditable, counting number, date, div, DOM, game, games, global variable, guess, HTML, innerHTML, input, integer, Javascript, method, milliseconds, object, Object Oriented Programming, OOP, outerHTML, player, players, programming, proof of concept, seconds, table, tbody, thead, tutorial, variable
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Javascript Object Oriented Programming Constructor Primer Tutorial
An important aspect to any Object Oriented Programming (or OOP) discussion would have to include an early introduction to the concept of the (object) Constructor … In class-based object-oriented programming, a constructor is a special type of subroutine called to … Continue reading
Posted in eLearning, Games, OOP, Tutorials
Tagged blueprint, class, constructor, counting number, date, game, games, guess, HTML, integer, Javascript, method, milliseconds, object, Object Oriented Programming, OOP, programming, proof of concept, seconds, tutorial
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I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?