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Tag Archives: conditional
YouTube API Caller Replaced Video Entry Tutorial
In addition to the … user entry URL … and now … user entry data URI … optionally using local file browsing … … playlist amending tools available to users within yesterday’s YouTube API Caller Radio Play Phase Two Data … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, link, localStorage, loop, looping, media, mimetype, modularization, module, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, overlay, PHP, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textbox, textual cursor, title, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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YouTube API Caller Radio Play Phase Two Data URI PHP Tutorial
Further to yesterday’s YouTube API Caller Radio Play Obsession Looping Tutorial, and concerning … phase two data URI user media interactive textbox entries … we’d actually started down it’s road in our first pass of PHP work a couple of … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, link, localStorage, loop, looping, media, mimetype, modularization, module, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, overlay, PHP, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textual cursor, title, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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YouTube API Caller Radio Play Obsession Looping Tutorial
Yesterday’s YouTube API Caller Phase Two Console Warning Tutorial outlined why … “single song obsessional looping” … sits uneasily with … “set of song videos looping” … in Radio Play mode of use … with our recent Tabular Single Row … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, link, localStorage, loop, looping, media, mimetype, modularization, module, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, overlay, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textual cursor, title, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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YouTube API Caller Phase Two Console Warning Tutorial
Continuing on from yesterday’s YouTube API Caller Phase Two Text Cursor Tutorial … What the dickens is “Console Warning”? Well, it’s a new good friend to us using the Google Chrome web browser (but other web browsers can work it … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, OOP, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, link, localStorage, media, mimetype, modularization, module, Object Oriented Programming, onmousedown, ontouchdown, OOP, overlay, play, playlist, popup, programming, progress, recall, share, software integration, table, table cell, text, text cursor, textual cursor, title, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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Google Charts Geo Chart Region Picker Conditional Positioning Tutorial
Because of the work at Curl HTTP Request Methods Tool Tutorial we can now … conditionally (depending on the existence of the Google Charts Image Charts API) … determine the positioning of Region Picker functionality elements … further to yesterday’s … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute, align, alignment, clash, clashing, clashing text, client pre-emptive iframe, colour, conditional, cursor, dimensions, div, document.body.scrollTop, DOM, event, events, geo chart, Google Charts, height, HTML, IFRAME, interface, Javascript, map, nest, onclick, oncontextmenu, opacity, overlay, padding-top, PHP, position, programming, region, right click, scroll, scrolling, scrollIntoView, scrollTop, shade, shading, SVG, tool, transparency, transparent, tutorial, underlay, url, user experience, UX, vertical scroll, width, Wikipedia, z-index
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Conditional Alternative to Javascript Popup Windows in iOS Tutorial
Yesterday’s Conditional Alternative to Javascript Popup Windows Tutorial is put into context, today, as we start our journey down the road of readying some of our rjmprogramming.com.au PHP web applications to only conditionally use the Javascript popup windows if we … Continue reading →
Posted in eLearning, iOS, Tutorials, Xcode
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Tagged alert popup box, button, conditional, confirm popup box, form, HTML, input, interactive, iOS, iPad, iPhone, Javascript, navigation, onblur, onkeypress, overload, popup, programming, prompt, prompt popup box, submit, textbox, tutorial, UIWebView, WebView, WKWebView, Xcode
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Conditional Alternative to Javascript Popup Windows Tutorial
We’ve been working on HTML Javascript conditional Javascript “overload” thoughts. The first project with respect to this? Conditional “overload” of the Javascript prompt and confirm and alert popup windows with an HTML form containing input type=text and input type=submit “button” … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged alert popup box, button, conditional, confirm popup box, form, HTML, input, interactive, iPad, iPhone, Javascript, navigation, onblur, onkeypress, overload, popup, programming, prompt, prompt popup box, submit, textbox, tutorial
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