Tag Archives: stop press

One Image Website iOS Radio Music One Less Tutorial

Yesterday’s One Image Website iOS Radio Music Tutorial “Stop Press” promised … For tomorrow, we offer an optional “one less click”, “one less window” methodology improvement on the work above, as we transition the other “One Image Websites” over to … Continue reading

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One Image Website iOS Radio Music Tutorial

Did you read the recent Responsive Web Design Landing Page Image Map Tutorial? Its core takeaway was the linking of One Image Website functionalities. In these One Image Websites we’ve picked out a guinea pig … “The Commute” … to … Continue reading

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Image Pair Fitting into a Given Dimension Refresh Hashtag Tutorial

There are many many approaches where one webpage navigating to another can share data. Think, listing just a few … URL “get” ? and & arguments … on client side or server side … Ajax or HTML form (method=) “post” … Continue reading

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Multiple Keyboard Game Quiz Tutorial

Moving on from yesterday’s Multiple Keyboard Game Primer Tutorial two matters immediately occurred to us … this multiple keyboard game scenario is exactly the type to benefit from Full Screen mode of use (which we discussed, last with Fullscreen API … Continue reading

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Multiple Keyboard Game Primer Tutorial

We’ve long been interested in … multi-player games … using … one device … on … the web … and, today we want to explore … multi-player game … using … one device accessing two keyboards (and no pointing device … Continue reading

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Channel Messaging API Notification Tutorial

In order to introduce another new Javascript API called “Channel Messaging API” … The Channel Messaging API allows two separate scripts running in different browsing contexts attached to the same document (e.g., two IFrames, or the main document and an … Continue reading

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Word Guessing or Synonym Game Right Click Tutorial

When we presented Word Guessing or Synonym Game for Two Tutorial we were curious about … word game … played by more than one player … all using the one device … and, back then, settled on a two player … Continue reading

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