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Tag Archives: sharing
Clairvoyance Game Waiting Tutorial
The recent Clairvoyance Game Objectify Tutorial work is revisited today, with the news that we’ve introduced … implied invitations … when the user enters a “player name” (looking a lot like an IP address) from that list of “potential players … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged abstraction, array, checkbox, clairvoyancy, clairvoyant, collaboration, colour, colour coding, CSS, design, email, files, flat files, game, games, hardcopy, HTML, invitation, IP address, Javascript, link, noun, object, OOP, PHP, player, players, programming, project, project planning, score, share, sharing, sleep, SMS, software design, telepathic, testing, traffic lights, turns, tutorial, two players, unit testing, verb, wait, web browser, web server, web server flat files, window.open, window.opener
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Clairvoyance Game Objectify Tutorial
Extending yesterday’s Clairvoyance Game Sharing Scores Tutorial, it’s not exactly OOP (Object Oriented Programming) we are doing, but what we’d describe as “objectify” the proceedings we’re attending to today. Take a look at the following Javascript initialization code (now versus … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Not Categorised, Tutorials
Tagged abstraction, array, checkbox, clairvoyancy, clairvoyant, collaboration, colour, colour coding, CSS, design, email, files, flat files, game, games, hardcopy, HTML, invitation, Javascript, link, noun, object, OOP, PHP, player, players, programming, project, project planning, score, share, sharing, SMS, software design, telepathic, testing, traffic lights, turns, tutorial, two players, unit testing, verb, web browser, web server, web server flat files, window.open, window.opener
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Clairvoyance Game Sharing Scores Tutorial
Onto the day before yesterday’s (yes, another two dayer!) Clairvoyance Game Invitations Tutorial primarily we have a checkbox part regarding … Be Told Where You Went Wrong … guessing within our two player Clairvoyance Game … easy peasy … but … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged checkbox, clairvoyancy, clairvoyant, collaboration, colour, colour coding, CSS, design, email, files, flat files, game, games, HTML, invitation, Javascript, link, PHP, player, players, programming, project, project planning, score, share, sharing, SMS, software design, telepathic, testing, traffic lights, turns, tutorial, two players, unit testing, web browser, web server, web server flat files, window.open, window.opener
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Clairvoyance Game Invitations Tutorial
In yesterday’s Clairvoyance Game Tutorial, with our Clairvoyance Game, really a game for two, downplayed invitations to the end of the blog posting blurb. But really, invitations are the “be all and end all” for a two player game shared … Continue reading
Posted in eLearning, Event-Driven Programming, Networking, Software, Tutorials
Tagged clairvoyancy, clairvoyant, collaboration, design, email, files, flat files, game, games, HTML, invitation, Javascript, link, PHP, player, players, programming, project, project planning, share, sharing, SMS, software design, telepathic, testing, turns, tutorial, two players, unit testing, web browser, web server, web server flat files, window.open, window.opener
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Shower Song Form Double Takes Tutorial
Our little “Soup Kitchens” aside yesterday caused us to remember a truism (if ever there was one) … Don’t “throw out there” questions you don’t know the answer to. Now, before anybody complains about sentences ending in prepositions, let me … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
Tagged Ajax, animated gif, annotate, annotation, audio, automate, automation, blob, blob.canvas, browse, browsing, brwose, buffer, call, called, caller, calling, canvas, client pre-emptive iframe, clientside, clipboard, conduit, connection, contenteditable, contentedital, copt, copy, data, data uri, drag, drag and drop, drop, email, event, HTML, IFRAME, image, iOS, iPhone, Javascript, MacBook Air, macOS, media, mimetype, music, onblue, onblur, ondrop, onload, onpaste, paste, photo, photograph, PHP, programming, pst, select all, serverside, share, sharing, SMS, span, standalone, text, textbox, tutorial, universal clipboard, url, validation, video, YouTube
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Shower Song Sharing Tutorial
Though we like programming in (serverside) PHP we’d prefer to leave it to (clientside) HTML and Javascript and CSS to contain solutions to web application challenges, as much as anything because PHP relies on an arrangement such as the great … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
Tagged Ajax, animated gif, annotate, annotation, audio, automate, automation, blob, blob.canvas, browse, browsing, brwose, buffer, call, called, caller, calling, canvas, client pre-emptive iframe, clientside, clipboard, conduit, connection, contenteditable, contentedital, copt, copy, data, data uri, drag, drag and drop, drop, email, event, HTML, IFRAME, image, iOS, iPhone, Javascript, MacBook Air, macOS, media, mimetype, music, onblue, ondrop, onload, onpaste, paste, photo, photograph, PHP, programming, pst, select all, serverside, share, sharing, SMS, span, standalone, text, textbox, tutorial, universal clipboard, url, video, YouTube
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Document Root Relative Folder Listing Assembly Complexity Tutorial
Further to yesterday’s Document Root Relative Folder Listing Assembly Sharing Tutorial‘s “sidestep for genericity” we’re back to nuances regarding assemblies and the media combinations users may select from that “:” dropdown. When it comes to designing an HTML widget, or … Continue reading →