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Tag Archives: programming
Canvas Methods ToDataURL Method Tutorial
The recent Canvas Methods DrawImage Method Tutorial‘s … [canvasContext].drawImage method user forms … is joined today by the very useful [canvas].toDataURL method user forms … … as a means by which those “platform independent” (but sizeable) data URI representations of … Continue reading
WordPress Previous Relevant Published Date Tutorial
Meanwhile, back at “this blog posting’s WordPress Blog Twenty Ten theme header.php land”, like with the recent WordPress Same Action Item Tutorial we wanted to add some intelligence to those … <p id=wpimbyrmt>Previous relevant <a href=’//www.rjmprogramming.com.au/ITblog/wordpress-is-mentioned-by-less-recently-modified-tutorial’ target=”_blank” rel=”noopener”>WordPress Is Mentioned … Continue reading
Posted in eLearning, Tutorials
Tagged attribute, blog, blog posting, crontab, curl, date, header.php, link, overnight, PHP, posting, processing, programming, publish, published date, theme, thread, title, tutorial, TwentyTen theme, Wordpress, wordpress blog
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Canvas Methods DrawImage Method Tutorial
Today we’re completing our HTML5 canvas [canvasContext].drawImage method started recently with Canvas Methods Revisit Tutorial where we had a start using … Positioning … via 3 arguments … [canvasContext].drawImage([inObjectThatSuits], [X co-ordinate], [Y co-ordinate]); … today we add … Positioning and … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged canvas, crop, cropping, drawImage, graphics, HTML, HTML5, image, Javascript, method, OOP, position, positioning, programming, scale, scaling, slice, slicing, tutorial
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Clairvoyance Game IP Address Links Tutorial
We’re not here, today, to in any way criticize the Javascript prompt window, and it’s (harkening back to the desktop application wooooorrrrrllldd in it’s feel) interactive talents, that wee bit removed and independent from webpage goings on. In fact, it … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolute URL, abstraction, answer, array, aspiration, canvas, checkbox, clairvoyancy, clairvoyant, collaboration, colour, colour coding, contenteditable, crop, cropping, CSS, data, data uri, delimitation, delimiter, design, double click, dropdown, element, element type, email, files, flat files, form, game, games, hardcopy, hashtag, hashtagging, HTML, IFRAME, image, image map, integration, intervention, intervention point, invitation, IP address, Javascript, link, localStorage, mathematices, modal, modal window, noun, object, onblur, oninput, OOP, PHP, placeholder, player, players, programming, project, project planning, prompt, prompt window, QR Code, question, quiz, recall, relative URL, remember, resize, resizing, score, scoring, select, share, sharing, sleep, SMS, software design, submit, telepathic, testing, textarea, textbox, traffic lights, turns, tutorial, two players, type, unit testing, url, verb, wait, web browser, web server, web server flat files, window.localStorage, window.open, window.opener
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Clairvoyance Game Textarea Onblur Tutorial
Further to the day before yesterday’s Clairvoyance Game Element Type Tutorial it’s in that form allowing users to design their own Clairvoyance Game style of game we harness … the powers of the onblur event … that great event to … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolute URL, abstraction, answer, array, aspiration, canvas, checkbox, clairvoyancy, clairvoyant, collaboration, colour, colour coding, contenteditable, crop, cropping, CSS, data, data uri, delimitation, delimiter, design, double click, dropdown, element, element type, email, files, flat files, form, game, games, hardcopy, hashtag, hashtagging, HTML, IFRAME, image, image map, integration, intervention, intervention point, invitation, IP address, Javascript, link, localStorage, mathematices, noun, object, onblur, oninput, OOP, PHP, placeholder, player, players, programming, project, project planning, QR Code, question, quiz, recall, relative URL, remember, resize, resizing, score, scoring, select, share, sharing, sleep, SMS, software design, submit, telepathic, testing, textarea, textbox, traffic lights, turns, tutorial, two players, type, unit testing, url, verb, wait, web browser, web server, web server flat files, window.localStorage, window.open, window.opener
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Canvas Methods Revisit Tutorial
When we started being “blown away” by the potential of the HTML5 canvas element coming into play quite some time ago now, it was a bit like … Wow!! But where to start? … and due to our naivety we … Continue reading
Posted in eLearning, Event-Driven Programming, OOP, Tutorials
Tagged canvas, drawImage, graphics, HTML, HTML5, Javascript, method, OOP, programming, tutorial
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Clairvoyance Game Element Type Tutorial
Today’s blog posting work … builds on the day before yesterday’s Clairvoyance Game Scoring Bonus Tutorial … as well as … the remedial work of yesterday’s PHP Intl Class AlmaLinux Install Tutorial … to make those User Bonus Score questions … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged abstraction, answer, array, aspiration, canvas, checkbox, clairvoyancy, clairvoyant, collaboration, colour, colour coding, crop, cropping, CSS, data uri, delimitation, delimiter, design, double click, dropdown, element, element type, email, files, flat files, form, game, games, hardcopy, HTML, IFRAME, image, image map, integration, invitation, IP address, Javascript, link, localStorage, mathematices, noun, object, oninput, OOP, PHP, placeholder, player, players, programming, project, project planning, question, quiz, recall, remember, resize, resizing, score, scoring, select, share, sharing, sleep, SMS, software design, submit, telepathic, testing, textarea, textbox, traffic lights, turns, tutorial, two players, type, unit testing, verb, wait, web browser, web server, web server flat files, window.localStorage, window.open, window.opener
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