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Tag Archives: HTML
HTML/Javascript Areas Canvas Tutorial
In revisiting the HTML/Javascript Areas Tutorial of some years back now, a recent common theme occurred to us … a lack of visuals. This game could be made much more interesting, we think, by showing a graphical view of a … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged Areas, canvas, game, geometry, graphics, HTML, Javascript, mathematics, PATH, Path2D, programming, tutorial, visual
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HTML5 Form API Validation Revisit Tutorial
You’d think after a long time in the programming world thinking the command line was so good, I’d have stopped relying on imagery to be interested in information. But, there you go, truth be told, it’s either me or the … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged event, form, geo chart, Google, Google Charts, HTML, HTML5, Javascript, map, map chart, programming, tutorial, validation, Wikipedia
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HTML Oninvalid Event Form Validation Primer Tutorial
It’s good that there are such a variety of approaches with clientside HTML and Javascript and/or among serverside (eg. PHP, Perl, Python) components to your webpages that involve forms (because for yours truly it can seem soul destroying the way … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged form, HTML, HTML5, input, Javascript, oninvalid, onsubmit, programming, tutorial, validation
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The Hello World starting point makes it easier to separate project setup from asset problems. A useful follow-up would be importing a small sprite sheet and checking frame dimensions, ordering and padding before adding animation logic. Previewing the individual frames first can help identify whether a problem comes from the artwork or from the engine configuration.