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Tag Archives: DOM
Experimental Drag and Drop Game Tutorial
It can be interesting turning a “concept” (or even a “proof of concept” web application) into an, on the side, “game” web application, and that way, learn what’s possible via user action. This is how we felt about yesterday’s Experimental … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged DOM, drag, drag and drop, drop, functionality, game, games, HTML, Javascript, methodology, nest, object, programming, table, tutorial, user interaction, webpage
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Experimental Drag and Drop Primer Tutorial
We’ve added the word experimental into today’s blog posting title, mainly because our first of two inspirational webpage sources (last modified on 23/02/2023) regarding somewhat alternative “Drag and Drop” functionalities told us, regarding the DataTransfer object informational “DataTransfer” webpage … … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged DOM, drag, drag and drop, drop, functionality, HTML, Javascript, methodology, object, programming, tutorial, user interaction, webpage
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Ants Up a Wall Game Top Border Tutorial
Today’s aim, onto yesterday’s Ants Up a Wall Game Background Tutorial, entailed … … among anything else we achieve, in amongst that, place a slim “platform” up the top of the wall, to place the food, and distinctly separate any … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
Tagged ants, attribute, background, background image, background-size, body, border, border image, border top, colour, CSS, data attribute, Digital Colour Meter, document.body, DOM, dropdown, emoji, game, genericization, global data attribute, gradient, hardcoding, HTML, iPhone, Javascript, linear gradient, mobile, opacity, programming, recall, save, select, snapshot, snapshots, style, tutorial, window.open, window.opener
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Ants Up a Wall Game Background Tutorial
Further to yesterday’s Ants Up a Wall Game Genericization Tutorial we wanted to point out, regarding many online games, how important backgrounds are. We’ve got seven featured emoji animals now with our “genericization drive”, as it stands today, and each … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
Tagged ants, attribute, background, background image, background-size, body, CSS, data attribute, document.body, DOM, dropdown, emoji, game, genericization, global data attribute, gradient, hardcoding, HTML, iPhone, Javascript, linear gradient, mobile, programming, recall, save, select, snapshot, snapshots, style, tutorial, window.open, window.opener
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Making of User Interactive Entry Dynamically Controlled Javascript Parameterization Tutorial
In yesterday’s User Interactive Entry Dynamically Controlled Javascript Parameterization Tutorial we constructed a “p” paragraph element as below, where hovering over “Nala” or “Luna” creates the relevant background image effect … It is, to us, a bit like our “hardcodings” … Continue reading
Posted in eLearning, Event-Driven Programming, Software, Tutorials
Tagged absolute URL, call, called, calling, child, Document Root, DOM, dynamic, external Javascript, function, hardcoding, head, Javascript, mixed content, number, Object Oriented Programming, onmouseover, OOP, override, parameter, parameterization, parent, programming, relative URL, script, setInterval, substitution, tool, tutorial, url, webpage
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