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Tag Archives: CSS
Clairvoyance Game Objectify Tutorial
Extending yesterday’s Clairvoyance Game Sharing Scores Tutorial, it’s not exactly OOP (Object Oriented Programming) we are doing, but what we’d describe as “objectify” the proceedings we’re attending to today. Take a look at the following Javascript initialization code (now versus … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Not Categorised, Tutorials
Tagged abstraction, array, checkbox, clairvoyancy, clairvoyant, collaboration, colour, colour coding, CSS, design, email, files, flat files, game, games, hardcopy, HTML, invitation, Javascript, link, noun, object, OOP, PHP, player, players, programming, project, project planning, score, share, sharing, SMS, software design, telepathic, testing, traffic lights, turns, tutorial, two players, unit testing, verb, web browser, web server, web server flat files, window.open, window.opener
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Clairvoyance Game Sharing Scores Tutorial
Onto the day before yesterday’s (yes, another two dayer!) Clairvoyance Game Invitations Tutorial primarily we have a checkbox part regarding … Be Told Where You Went Wrong … guessing within our two player Clairvoyance Game … easy peasy … but … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged checkbox, clairvoyancy, clairvoyant, collaboration, colour, colour coding, CSS, design, email, files, flat files, game, games, HTML, invitation, Javascript, link, PHP, player, players, programming, project, project planning, score, share, sharing, SMS, software design, telepathic, testing, traffic lights, turns, tutorial, two players, unit testing, web browser, web server, web server flat files, window.open, window.opener
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Document Root Relative Folder Listing Assembly Complexity Tutorial
Further to yesterday’s Document Root Relative Folder Listing Assembly Sharing Tutorial‘s “sidestep for genericity” we’re back to nuances regarding assemblies and the media combinations users may select from that “:” dropdown. When it comes to designing an HTML widget, or … Continue reading →