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Category Archives: Operating System
An operating system (OS) is a collection of software that manages computer hardware resources and provides common services for computer programs ( Wikipedia )
Linux Chaining Commands on Command Line Primer Tutorial
With the RJM Programming domain we are regularly dealing with a Linux (CentOS) web server operating system and its associated command line we access via ssh command (usually from our macOS Terminal application command) … ssh -p 22 [username]@[RJM Programming … Continue reading →
Posted in eLearning, Operating System, Tutorials
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Tagged Access, buffer, CentOS, chain, chaining, command, command line, commands, copy, crontab, curl, delimiter, exit, history, interactive, Korn, korn shell, Linux, macOS, operating system, paste, procedure, scheduled, script, ssh, Terminal, type ahead, type ahead buffer, VMS, web server
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Swift Playgrounds on macOS Game Tutorial
Further to yesterday’s Swift Playgrounds on macOS Map Tutorial‘s reacquaintance with Xcode and Swift and Playgrounds, today, we consider … Xcode on macOS … File -> New -> Playground… Game Next Create … with those Sprite animation, and even collision … Continue reading →
Posted in Animation, eLearning, Games, Operating System, Software, Tutorials, Xcode
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Tagged animation, Apple, apple maps, application, build, compilation, compile, desktop, emoji, game, game scene, Google Map, Google Maps, IDE, label, latitude, longitude, macOS, map, playground, programming, scene, SKLabelNode, sprite, Swift, tutorial, where, Xcode
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Inhouse Slideshow Backup Tidy Up Crontab Curl PHP Tutorial
Crontab is that great scheduling tool that we make use of, a lot, on our RJM Programming Linux CentOS web server. But it’s not only … the timing … of a procedure that is so good about crontab … it … Continue reading →
Posted in eLearning, Operating System, Tutorials
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Tagged CentOS, cron, crontab, curl, file, inode, Linux, maintenance, peer, peer to peer, PHP, procedure, programmin, programming, schediuled, schedule, tidy, tidy up, tutorial, web server
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GeoJson World Colour Wheel Wikipedia Integration Tutorial
Further to yesterday’s GeoJson World Coastline Quiz Deployments Tutorial, with our two … GeoJson World Coastline … and … GeoJson World Countries … web applications, today we want to deepen the integration with Wikipedia on two fronts … GeoJson World … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged adverb, airport, Ajax, alert, area, array, async, asynchronous, attributes, canvas, client, color, colour coding, confirm, countries, country, data, dataset, deployment, div, DOM, emoji, emoji flag, fillRect, flag, function, geo chart, geojson, gesture, global, Global Airport Database, global data attributes, global variable, Google, Google chart, Google Directions, Google Maps, hash, hashtag, heap, HTML, IFRAME, image, image map, img, infill, infill colour, initialize, integration, intelligence, interactive input, iOS, iPhone, iso 639-2, iso 639-3, iso code, Javascript, JSON, map, map chart, memory, meta, name, navigation, noun, onclick, onmousedown, onmousemove, ontouchdowm, ontouchend, ontouchstart, OOP, overlay, override, PHP, place, plot, popup, popup window, port, programming, prompt, properties, property, quiz, reference, rgb, rgba, server, software integration, stop press, SVG, synchronous, time, timezone, touch, touch gesture, tutorial, user, user input, user interaction, variable, verb, viewport, web browser, when, where, Wikipedia, z-index, zoom
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GeoJson World Countries Tutorial
Know your GeoJson! Yes, pretty obviously, any two GeoJson datasets might display the same in that “map plotting” sense, but one might have different and/or more “intelligence” than the other. Often, an XML has more “intelligence” than equivalent HTML (barring … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged alert, area, attributes, canvas, confirm, countries, data, dataset, geojson, gesture, Google chart, HTML, IFRAME, image, image map, img, integration, interactive input, Javascript, JSON, map, map chart, onclick, onmousedown, ontouchdowm, ontouchend, ontouchstart, overlay, PHP, place, popup, popup window, programming, prompt, properties, property, reference, software integration, stop press, timezone, touch, touch gesture, tutorial, user, user input, user interaction, where, Wikipedia, z-index
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GeoJson World Coastline Primer Tutorial
We’re keen to further explore the possibilities of GeoJson public data sets, further to yesterday’s Swift Playgrounds on macOS Map Emoji Tutorial. And then we remembered some of the methodologies we used with Responsive Web Design Landing Page Image Map … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Software, Tutorials
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Tagged area, canvas, geojson, HTML, image, image map, img, Javascript, JSON, map, onclick, overlay, PHP, programming, tutorial, z-index
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Swift Playgrounds on macOS Map Emoji Tutorial
We find work in the Google Maps or Apple Maps style of related “where of life” development work has you reaching for more and more layers of functionality, but we want to draw a line in the sand at … … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Software, Tutorials
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Tagged annotate, annotation, Apple, apple maps, application, build, colour, colour coding, compilation, compile, customise, desktop, emoji, geojson, Google Map, Google Maps, IDE, JSON, latitude, longitude, macOS, map, MKGeoJSONDecoder, playground, programming, public data, Swift, tutorial, where, Xcode
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Swift Playgrounds on macOS Map GeoJson Tutorial
Before we leave the … Xcode on macOS … File -> New -> Playground… Map Next Create … “where of life” Google Maps or Apple Maps ideas of yesterday’s Swift Playgrounds on macOS Map Tutorial we wanted to further take … Continue reading →
Posted in eLearning, Operating System, Software, Tutorials
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Tagged annotate, annotation, Apple, apple maps, application, build, colour, colour coding, compilation, compile, customise, desktop, geojson, Google Map, Google Maps, IDE, JSON, latitude, longitude, macOS, map, MKGeoJSONDecoder, playground, programming, public data, Swift, tutorial, where, Xcode
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