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Tag Archives: String.fromCodePoint
Dice Games Peer to Peer Emoji Tutorial
The recent Knockout Dice Game Emoji Tutorial got us a little peeved. We do like fairness, even for your humble web application, and when The Knockout Dice Game got an “emoji makeover” a few days ago … well … we’re … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged checkbox, clone, cloning, codepoint, CSS, decimal entity, DejaVu sans, dice, dropdown, emoji, emojipedia, entity, fileformat, fileformat.info, font, font family, game, getComputedStyle, header, HTML, html decimal entity, internationalization, Javascript, justify, passivity, peer, peer to peer, percentage, probability, programming, responsive design, right to left, score, scoring, select, stop press, String.fromCodePoint, table, tabular, tutorial, units, W3C
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Knockout Dice Game Emoji Tutorial
To our mind, the invention of emojis has been a really positive part of the online world. Maybe we’re that extra bit fond of them because it can go somewhere on the way to …
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged checkbox, codepoint, CSS, decimal entity, DejaVu sans, dice, dropdown, emoji, emojipedia, entity, fileformat, fileformat.info, font, font family, game, header, HTML, html decimal entity, internationalization, Javascript, passivity, percentage, probability, programming, responsive design, score, scoring, String.fromCodePoint, table, tabular, tutorial, units, W3C
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Javascript Object New Method Creator Primer Tutorial
As with Javascript Microtask Primer Tutorial … HTML textarea elements … hosting … Javascript code … we want to pass across via … HTML form method=GET … featuring … onsubmit event function logic (and from here on the two have … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged class, DOM, form, fromCodePoint, function, HTML, Javascript, method, object, object oriented onsubmit, OOP, overridden, override, programming, string, String.fromCodePoint, textarea, tutorial, window.atob, window.btoa
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Random Background Webpage Primer Tutorial
The work of yesterday’s Text Background Clip Primer Tutorial had us stumbling upon (thanks to Emoji + background-clip:text) the “totally excellent and generous” Lorem Picsum website, it being a randomised resource enabling access to excellent photography images. The upshot is … Continue reading
Posted in eLearning, Event-Driven Programming, Photography, Tutorials
Tagged background, background image, DOM, emoji, HTML, image, Javascript, photo, photography, programming, setInterval, setTimeout, String.fromCodePoint, title, tutorial, webpage
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The distinction between course-driven and immersion-driven learning is useful. A small extension to the australia.htm exercise would be a set of named map markers and a text filter: first update the visible markers on an input event, then add a collected/uncollected toggle, and finally persist only that toggle state in localStorage. That gives beginners a concrete reason to learn arrays, DOM updates and browser storage without needing PHP or MySQL first. It is also worth testing empty searches, a page reload and disabled storage separately; those are different failure cases. Disclosure: we maintain the GTA 6 interactive map. I am suggesting it as an example of a map-and-progress interface, not claiming that we used the tutorial code. Would you introduce persistence after the first working interaction, or keep the initial exercise entirely stateless?